Spirit of Half-Life (SoHL) is a modified game engine for Half-Life 1 modders that includes many new things not seen in the original Half-Life engine by Valve. This includes reflections, mirrors better lighting, weather like moving clouds, rain, snow, and fog. Physics capabilities like picking up objects and dropping them, or when some thing explodes objects go flying off in the direction.

Post news Report RSS Half Life : Unconditional Process Alfa Version 0.9 Fixed Demo

Several bugs in the game have been fixed. Fixed missing files in the game. Follow the instructions in the read me file. Good games.

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The first mode involves warfare. In the base of the Sahara desert, you will protect your base alone. Watch out for the incoming attack. Take advantage of the objects in your vicinity. Eg: Encrypted weapon box.

Main


The second mode is a bit more fun with platform maps. With the Ricornet-style playing style, you will complete the puzzles by leaping between the platforms. Try not to drop your health bar.

platform


Half Life : UP A 0.9 Fixed Demo

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crystallize
crystallize

So as far as it is posted in Spirit section, it is made with Spirit, right?

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