Spirit of Half-Life (SoHL) is a modified game engine for Half-Life 1 modders that includes many new things not seen in the original Half-Life engine by Valve. This includes reflections, mirrors better lighting, weather like moving clouds, rain, snow, and fog. Physics capabilities like picking up objects and dropping them, or when some thing explodes objects go flying off in the direction.
Bugfixed Spirit of Half-Life 1.2 version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.
This archive contains original Spirit of Half-Life 1.2 content and recompiled game libraries for Windows, Linux and OS X.
You can run Spirit demos and Spirit-based mods on any desktop platform now!
You can find modified sources at Github.com . Some things may differ from original Windows version.
Changes in 1.0.1
Changes in 1.0:
Laurie Cheers for Spirit of Half-Life.
mittorn for first port on linux.
AlliedModders, Solokiller, Lev Shisterov, YaLTeR, FreeSlave, Unkle Mike and Tyler Lund for many public bugfixes for Half-Life SDK.
Qwertyus for testing.