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The real concept of Spider-Man: Dynamic Forces is to take the Quake 3 engine and totally change it into a true 3d action/adventure based fighter, with complete freedom of movement and a diverse fighting system. Also planned are a realistic slinging system, incorporating gravity and other real physics effects. Along with these systems, we hope to have a broad range of environments and game play modes to take full advantage of the game. Additional things added a throwable object system and indepth Melee.
Our latest(and first) additions to Spider-Man's alternate skins, thanks to our newest member, Sadner. Welcome to the team.
We are still in need of recruits in other fields though such as Programming, Mapping, and Animating. We have one more recruit in the process of trialing for 2d Artist, but we need our other areas filled with more dedicated members.
We will show shots of these latest add on skins ingame soon, but they are still in editing stages, so if you would like to post comments, register on our forum and let us hear what you wish to suggest. Every suggestion is a big help to the team, because we want to know what the fans think can help us make the best quality product.
I have collected a batch of outdated media which isn't exactly "site material" but they have some nice content such as melee shots, attack...
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