This is an updated version of the Soulstorm Bugfix mod by Maktaka with his permission. Pooling lots of fixes from the No-Brainer fix list thread along with more fixes from Reaper_R66, Soul_Reaver and Kasrkin84 to name but a few.

Description

Mainly minor fixes regarding Imperial Guard Guardsmen squad sizes when the 2nd HQ addon is researched and some minor graphical changes.

Preview
Soulstorm Bugfix Mod Version 1.54
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naturesadi
naturesadi - - 22 comments

Hell yeah! the must have mod with update once again...
Thanks corncobman :)

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TagHF
TagHF - - 15 comments

Hi ! Thank you for this excelent mod ! As many says, it's a must have =)

I have a little question, is the "daemon prince vs living saint sync kill" fixed ? I've only found this old thread speaking of it and the bug seems unfixed : Forums.relicnews.com

Have a nice day ; )

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corncobman Author
corncobman - - 836 comments

That remains unfixed. To fix it properly, the Resurrection ability would have to be removed from the Living Saint completely which constitutes a balance change.

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Taiyoumaru
Taiyoumaru - - 5 comments

Thank you so much for your hard work. I've been a longtime fan of Maktaka and your mod, which I consider absolutely essential to fully enjoy this masterpiece of a game we all love. It truly is inspiring to witness what loyal fans can create when they band together. Please know you and the community have my deepest appreciation. And if the developers are reading this, please take notice of the community's hard work and passion, so that perhaps in the future we could see this being implemented in patches, here's hoping!

I would also have some questions. I am currently replaying all 4 of the original Dawn of War 1 games and have noticed that a great many unit sounds seem to be missing or not being played. My strongest example would be the Imperial Guardsmen, who for instance seem to only loop between 2 "movement quotes" in Soulstorm and Dark Crusade, and yet, when I replayed Winter Assault they seemed to possess far more, and not just for movement. But while I just can't remember all the instances, I've noticed this issue in the Eldar and Chaos as well.

Also, is it normal that when activating 1.54 the version number is still 1.53?

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Guest
Guest - - 689,207 comments

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ET1990x
ET1990x - - 1 comments

amazing mod indeed however no online bugs were implemented into this :(

such as Celestian double leader Bug.

one more thing may the author of this patch pm me? thanks :)

double post due to being new to moddb sorry^^

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G-RALD
G-RALD - - 114 comments

compatible with 1.20 box version?

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K84
K84 - - 973 comments

Yes.

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Sergeek
Sergeek - - 21 comments

Is it possible to have only bugfixes without AI mod?
I just deleted the AI folder in bugfix directory - but I still have the option to turn some ai tweaks on in skirmish (they probably won't work now, or the game will crash).

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itaranto7
itaranto7 - - 5 comments

Can I request for the non-exe version? just the files... thanks.

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