The main purpose of this Mod is to enhance the player's experience when playing with the Random Mission Generator.
The main purpose of this Mod is to enhance the player's experience when playing with the Random Mission Generator. The main highlights of this Mod: 1. New options when creating a Random Mission. 2. Adds the multiplayer only SIG 551, MP5, and Silver Talon to the singleplayer game. 3. Tweaks to the gun and game balance.
Nice job with this but does the npcs hold the SIG 551, MP5, and Silver Talon in the single player game?
I know I'm a little late with this but to answer your question, no, not in the campaign at least. Some of your allies in the Random Mission Generator missions use them however.
my sof2 archive is named Mohaa, otherwise it wont work if it isnt like that , is there a way i can play it when renamed as Mohaa instead of SoF2?
I think it should still work. If you have run other SoF2 mods than definitely yes. The way SoF2 loads mods is by passing the “+set fs_game” parameter to the game engine, which tells it what mod or mods to load. This is usually done with either a windows shortcut or a batch file. This mod includes a batch file which contains the following:
cd..
start SoF2 +set fs_game RMG_Expansion_Mod
The first line just backs the current location out one directory(from the mod's folder out to your SoF2 game folder). The second line runs the game and passes in the mod folder to be loaded with the game. So the name of your SoF2 directory should be irrelevant.
when i try to run it it says it cant find ''SoF2'' because its renamed to Mohaa
what can i do?
Try this way. Doing it this way will 'trick' SoF2 into reading the mod data as if it were an official patch:
To install it copy the file “RMG_Expansion_Mod.pk3” from the folder “RMG_Expansion_Mod” into the “base” folder of Soldier of Fortune 2's main directory. Rename “RMG_Expansion_Mod.pk3” to “update104.pk3”. You will now see four similar files, “update101.pk3”, “update102.pk3”, “update103.pk3”, and your new “update104.pk3”. To launch it now just run the regular “SoF2.exe” game file.
Hello, thank you so Much it worked
Mod is great
i love team missions Because team helps me when im surrounded , they even use mounted machine guns to give me support fire
the only thing i dont Like is that team missions dont work on jungle, game crashes.
would there be a fix for that?
Glad to hear it's mostly working and you are enjoying it.
I never had any crashes like that so I don't know what is wrong. Before I released this I tested it and everything was working for me back then. I haven't used the mod since so I don't know if newer computers are an issue or perhaps you have other mods installed that are conflicting with this one?
This comment is currently awaiting admin approval, join now to view.
nope its the only Mod i have
Ok so it miraculously fixed the jungle team missions crashing when beggining them
idk how but they got fixed
also i got one small problem
the ''m4 only'' is pretty much useless
and also the model Looks quite big for the hands
i wouldnt say its better removed but yeah.
The “M4 Only” was added so the enemies using the M4 don't drop grenade launcher ammo for the player anymore. I didn't like how they visually had a plain M4 but when you pick up their dropped weapons you get the M4/M203 combo.
I didn't modify the 3D model of the M4/M203 I just turned off the M203 attachment. There is no lower hand guard however so I shifted the gun to hide the fact that the player's hand is gripping nothing.
would there be a version without M4 only?
No, there are no other versions.
would you replace the M4 only model with the Multiplayer version?
there's apparently a multiplayer version that features a proper M4 handguard,
i dont know if its either a vanilla or the Bard 1.4
version.
Hello again,
I'm not aware of a vanilla M4 with a hand guard. I've never ported a weapon model before and I have no interest in modding SOF2 anymore. The other problem is I wouldn't want to just rip assets from other mods and put them into my own. Sorry to say but I can't help you.
Does this mod work with Sui's Fix?
Hi. I don't know off hand as I haven't used Sui's Fix. As long as both mods aren't trying to change the same aspects of the base game they should both work together.