RAF ARCADE MOD for STATE OF DECAY 1.1 : decrease damage to cars, More zombies, more outpost, dead bodies stay longer, more durability for every items and less weight ...
RAF ARCADE MOD for STATE OF DECAY 1.1 : decrease damage to cars, More zombies, more outpost, dead bodies stay longer, more durability for every items and less weight ...
RAF ARCADE MOD for STATE OF DECAY (10 November 2013) by RALFSOLO
Hello I made this little "all in one" mod with my modded files and files moded by editors* ** *** (as proper "BMD" file reader is not out,
making most of the XML files useless), this mod is customizable as you can pick the options you want (see explanation)
RAF ARCADE MOD : ---------------------------------------------------
A - What the mod do :
- decrease damage to cars when hurting zombies (car stand much longer if you don't hurt other things)
- basic equipment for NPC
- All weapons make less sound and Zombies hear them less
- More zombies : +50%
- X2 time for Zombies to respawn
- player : +50% health
- normal/Hard mode : same health/stamina recovery as easy mode
- dead bodies stay X10 time longer
- 50 outpost*
- Home Base : need less people (5), Homesite limit up to 200 for everything*
- weapons durability much more increased*
- Player will carry more stuff (reducing weight)*
- weapon silencer durability X10*
- No simulated Time (you can now leave your game for a while without to lose everything) - need to use launcher**
INSTALLATION : ---------------------
Copy/paste "Engine" + "Game" folders in your main directory
--------------------------------------------------- : ---------------------------------------------------
B - OPTIONAL for testing : - no zombies
- Zombies ignore you
INSTALLATION : ---------------------
Copy/paste "system.cfg" from "Ignored by zombies"/or/"no zombies" folders in your "game" folder
--------------------------------------------------- : ---------------------------------------------------
C - PAK files extractor** ( to mod your files by ourself) by thexshadow --- Stateofdecaymods.com
INSTALLATION : ---------------------
Copy/paste "SoDET.exe" in your main directory : run "SoDET.exe"
--------------------------------------------------- : ---------------------------------------------------
D - No simulated Time launcher*** (you can now leave your game for a while without to lose everything) by Zombiestandardtime.com
INSTALLATION : ---------------------
Copy/paste ZombieStandardTime folder in your main directory : run "ZombieStandardTime.exe"
--------------------------------------------------- : ---------------------------------------------------
E - Homesite editor* (to edit outpost ...), weight/durability editor, character editor by "smashly" --- Forums.undeadlabs.com --- SOD (DIY Mods)
INSTALLATION : ---------------------
Copy/paste "SODHL.exe" in your main directory : run "SODHL.exe"
Copy/paste "SODC.exe" in your main directory : run "SODC.exe"
Copy/paste "SODI.exe" in your main directory : run "SODI.exe"
--------------------------------------------------- : ---------------------------------------------------
EVERYTHING is customizable as you can pick what mod you want
- decrease damage to cars when hurting zombies --- \Game\scripts\gamerules\singleplayer.lua
- basic equipement for NPC --- \Game\libs\equipmentpacks\*.*
- All weapons make less sound and Zombies hear them less --- \Game\levels\Class3\gametokens\zombies.xml --- \Game\scripts\entities\items\xml\weapons\*.*
- More zombies : +50% --- \Game\levels\Class3\gametokens\zombies.xml --- \Game\libs\gametokens\zombies.xml --- \Game\scripts\entities\ai\*.*
- X2 time for Zombies to respawn --- \Game\levels\Class3\gametokens\zombies.xml --- \Game\libs\gametokens\zombies.xml
- player : +50% health --- \Game\scripts\entities\actor\*.*
- normal/Hard mode : same health/stamina recovery as easy mode --- \Engine\config\diff_bauer.cfg (and the 3 other diff files)
- dead bodies stay X10 time longer --- \Engine\config\console.cfg
- 50 outpost --- \Game\libs\class3\rts\homesitelimits.win.bmd
- Home Base : need less people, Homesite limit up to 200 --- \Game\libs\class3\rts\homesitelimits.win.bmd
- weapons durability much more increased --- \Game\libs\class3\items\items.win.bmd
- Player will carry more stuff --- \Game\libs\class3\rts\characters.win.bmd
- weapon silencer durability X10 --- \Game\libs\class3\items\items.win.bmd
- No simulated Time --- ZombieStandardTime launcher
--------------------------------------------------- : ---------------------------------------------------
Z - Un-instalation : remove the files you have added
--------------------------------------------------- : ---------------------------------------------------
Future update : ---------------------------------------------------
Future update (when proper "BMD" file reader will be out because the XML files are useless or I will find new editors)
- Increase STAMINA level by melee fight (instead running)
- NPC get XP by doing mission or following you
- Every NPC happy/friendly (the zombies are the real ennemies)
- More NPC to recruit
- NPC will use ranged weapon much more
- NPC followers will not leave back home when escorting missions or such (very annoying)
- day time more longer (day time X4, night time X1) --- \Game\levels\Class3\mission_mission0.xml (could be here)
- side Missions will stay X10 more longer (the player will save everyone !)
- NO simulated Time (leave your game for a while without to lose everything) ..without to use a launcher
- more more zombies (maybe no runner then) .........done
- more music samples (dawn of the dead, day of the dead, walking dead ...)....... done
- Increase the production rate of everything (ammo, food ...)
Enjoy, RALFSOLO
Use/transform the mod as you want
Umm this is the same exact thing as the more popular mod George Romero Mod. His mod also has quite a bit more features including all the ones you already have implemented. Should probably check first before making a mod :)
There are some differences. Though some changes that both have are basically the same thing. The vehicle change from this mod is better in my opinion. Funny enough one of my friends told me you can install both.. but I am not really sure how, and he has not told me >< so he could be pulling my leg on that one.
Actually he has quite a bit different stuff in his. And the Decrease damage to cars works wonders with all modes of Adeno's mod even when he updates it. Also I love the other options to and havent gotten any crashes or problems with some of his mods and Adeno's mods working at the same time.
:) Awesome stuff!
Hi guys, I apologize in advance for their knowledge of English, I'm Russian, tell me what to hear about updating fashion under 11 patch?
How about weapon silencer 100 time durable?
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great mod!!!!
could you mod a custom mod??? like putting a custom song mod up.Francis Haines "The Trioxin Theme". theres was always something really cool about tom fox, and dan o bannons return of the living dead, first two movies. the trioxin theme for part 2 was cool to until warner bros removed it and changed the plot soundtrack. their zombies were sickly cool!!! you could chop them up and they would still move on the ground. you could blow their heads off and the bodies would still walk. lol
hey bud how do you convert an mp3 to a fsb sound file???
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