The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.
GSC released a new alpha build pack containing around ~100Gigs of game assets, this creature, known as the Karlik, was one of those assets. Made it work for CoP, although currently it is still a very early w.i.p.
i'd hate running into those at night
very nice Deagle you got there ...
yeah man.. it's real sweet!
haha wicked. This reminded me of when 30-40 zombies attacked the Skadovsk and all the stalkers were in a firefight for 30 mins. I just recorded the whole thing :)
Wow that's freaky, I guess CoP now has it's first Goblin-like creature. My thoughts would be how it survives against the other creatures & where it would "live"? The Soundbytes from 2:38 & 3:08 are what I believe should be the sounds that this creature should make.
Here's link: (Fast forward to 2:38 & 3:08 or watch it to get more ideas)
Dailymotion.com
lol, yeah, that laughter would be kinda fitting :D
I'll probably put him in Burer class, so that he'll have a chance of survival using his shield and telekinetic powers.
As for the locations he'd probably fit best in some dark caves.
Nice :D
I was hoping somewhere in those ~100Gigs there would be additional powers made for these welcomed new creatures.
Damn it bro!, thanks for making me watch that whole video ahahaha
XD
Your Welcome Bro!
ahaha how do you watch that stuff ;)
It's looks like the Leprechaun mixed with a zombie, ******* hell that's unnerving.
Wow, that's exactly what I thought when I first saw this.. A leprechaun zombie lol.
a child zombie.....hmmmmm.....
The ~100 GB's of Assets? Late April Fools? Or can I just not seem to find it?
A nest of these would go well in the Red forest mine. I've got to go through that pack now. Does this mean your gonna delay the mod for whats in the pack. I suppose it does, Bit of a gutta but in the long run it's gotta be a good thing.
@Derranged, Thread about it with links at GSC. COP LE source files.
A link would be nice, I can't find that thread
He looks happy xD
using old alpha pers is so cool.It reminds us earlier steps in stalker game dev. history.
@Orpheus
I think we are talking about this thread:
Gsc-game.com
'The ****. 100GB ยง
Thank you!
Looks like a fallen hobgoblin... x)
has he been hiting the white stuff?
Frodo Baggins is back to his homeland.
he just want to protect his irish gold :)
AIM FOR THE FACE!
this mutant was in Shoc build 1511 concept, it was cut out, probably is one of the babies from the tubes in x18
Waiting... waiting... waiting... beep... beep...
an interesting place for these would be the kindergarten in pripyat. maybe you could use the sounds from the crying burer in the x-lab
ID REALY REALY LIKE TO KICK THAT IN THE FACE!!!! :D
Now its only the tark which is missing...^^
The Tark only ever existed as a drawing made by Menno Wittebrood and Jason Meyer for GSC's Monsters Ball contest in 2003. No model was ever made.
Yeah, we need Tarks ^^
it'd be awesome to see a herd of tarks stampeding across jupiter
The model is not bad made