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Hello, all!

Welcome back to a very long-awaited update regarding SkyLine Menu 2.0.

This glorious project has been quite possibly one of the most talked about, yet most seemingly impossible JK:JA modifications of last year. With the release of SkyLine Menu 1.0, authors Sentra and Zionter proved it was possible to some degree. However, the ambitions of SkyLine Menu 2.0 are much larger. High definition imagery on a 2K resolution were nothing but futuristic myths to the original makers, it seems. As you all know, SkyLine Menu 2.0 is trying to change that, and bring the future of GUI to JK:JA.

I am known personally as Elliot, but you can find me on MODDB or JKHub as ElliotOJRP. I'm a graduate graphic designer with an undying love for the game. I'm currently the lead audio/visual designer for the Open Jedi Project: Roleplay Edition modification. I contacted Sentra and Zionter about using and/or learning from the likes of SkyLine Menu 2.0, as its ambitions were the same as our own. These two amazing authors were kind enough to pass this project to my hands, given their time is now too limited. While Zionter has opted out of its development, I will be consulting with my coding partner, Mikkel (localvest) - the lead software developer for OJRP. Sentra will be overseeing all my design work and decisions, and I promise to still maintain its feel and theme throughout.

Now with formal introductions aside... let's get down to some technical explanations here. There's a reason why SkyLine Menu 2.0 is impossible at the moment. We want high definition imagery, we want 2K resolution, we want everything to look vector-worthy. However, the game is hard-coded to certain restrictions. For example, a simple splash screen is 1024 x 1024 pixels. Hardcoded. This means anything under, or over those restraints won't display. So, widescreen users (say, 1920x1080 Full HD monitors) will display a stretched splash screen image. That's not good enough by our standards, we're not working hard to have our artwork stretched.

So, through the implementation of OpenJK, we are able to access the game's engine code and change these restraints. Possibly even make it so that the game detects your resolution, and displays the correct splash screen image in accordance. Luckily, software developer Mikkel (localvest) is working on OpenJK implementation for Open Jedi Project: Roleplay Edition anyways, so we are currently in the process of learning and configuring everything that's required to get GUI's like this working

So, stay patient. Thank you for your on-going support.

May the Force be with us.

ElliotOJRP

SkyLine Menu 2.0 Weekly Update #3

SkyLine Menu 2.0 Weekly Update #3

News 2 comments

Weekly Update #3, finally! Briefly: McFish has given us the first WP for our GUI, I have updated the current concepts and I gave an interview to JKHub's...

SkyLine Menu 2.0 Weekly Update #2

SkyLine Menu 2.0 Weekly Update #2

News

Today is Feb 15, so it is the right time for WU #2! Briefly: this week was very-very interesting and productive for our team. More inside.

SkyLine Menu 2.0 Weekly Update #1

SkyLine Menu 2.0 Weekly Update #1

News 2 comments

Introducing the 'Weekly updates' to SkyLine 2.0, talking about the dev. process, showing the recent concept pictures.

SkyLine Menu 2.0 is in development

SkyLine Menu 2.0 is in development

News

As I said that it's possible that it's going to return. We are going to do this. Again.

RSS Files
SkyLine 2.0 SWJKA Launcher Skin

SkyLine 2.0 SWJKA Launcher Skin

GUI 2 comments

As the title says, this is a SkyLine 2.0-stylized Jedi Academy launcher skin. Made in holographic-like style in blue tones (mod has been requested by...

Post comment Comments  (20 - 30 of 30)
JjForcebreaker
JjForcebreaker - - 956 comments

Whoah! Looks very promising!

Good luck to you guys, can't wait to test it out.

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Sentra Creator
Sentra - - 48 comments

Posted the Weekly Update #2 (currently awaiting admin authorization, will be available in a few hours).
For now you can check the new UI screens in our 'Images' section :)

Reply Good karma+1 vote
Sentra Creator
Sentra - - 48 comments

Uploaded a SkyLine 2.0 SWJKA Launcher Skin (requested by community). Would be available soon :)

And stay tuned for upcoming Weekly Update this weekend!

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Wolfering
Wolfering - - 1 comments

There's no download

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Sentra Creator
Sentra - - 48 comments

Release Date: TBD

Reply Good karma+2 votes
Sentra Creator
Sentra - - 48 comments

Sorry for early bump, was updating the page design.
And thanks to all for warm comments!

Reply Good karma+1 vote
dg1995
dg1995 - - 78 comments

good.

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Dorvalla
Dorvalla - - 2 comments

As a GUI should be, Slick, easy on the eye and yet very powerfull navigation. Raven missed the spot with their GUI in my humble oppinion as interaction designer that is. But then again, i was 19 when the game came out and had no experience in that field of expertise.

Looking good and definitely something i ll keep checking!

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Keyten
Keyten - - 18 comments

Wow
Very nice :).

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PavelChekov
PavelChekov - - 333 comments

I like it.

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