An ongoing overhaul of the RTS game Battlefleet Gothic Armada 2. Over 100 new ships, including Titans and Mega Titans, Massive fleets, stats overhaul and changes, tweaks of abilities and a ton of other changes that affects both the Campaign mode and Skirmish mode.

Description

This is the Massive Fleets submod from Skalgrim Mod. Its a simple standalone mod that increases the original games fleetsizes and battlesizes for the Campaign - meaning (MUCH) larger battles. This is NOT included in the standard version the Skalgrim Mod but can be added if you want. So YES this works for the Vanilla game. Just like the "Larger fleets" mod. But it ALSO works for the Skalgrim mod.

Preview
Massive Fleets (For Original game and Skalgrim mod)
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Stycks
Stycks - - 40 comments

Oh so this 2 new files u updated do not have the new ships just yet? =(

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SkalgrimFellaxe Author
SkalgrimFellaxe - - 785 comments

No this is just a mod that can be used on its own for the original game or to get even bigger battles in the Skalgrim mod.

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Guest
Guest - - 688,627 comments

Note: This works, but fleet names after the 7th fleet in a subfaction seem to be corrupted?
Not sure if this is fixable though.

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SkalgrimFellaxe Author
SkalgrimFellaxe - - 785 comments

Did you start out with a new campaign before using it? Did you use it for the vanilla game or the mod?

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Guest
Guest - - 688,627 comments

This was an old save, so that might be an issue.
Fleets are still usable though.
Vanilla game.

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SkalgrimFellaxe Author
SkalgrimFellaxe - - 785 comments

It can also be from the vanilla game as other people have reported name/text errors in campaign for atleast Necrons and Imperials that have arrisen after the latest patch. The mod should not cause that problem from what I can see in the files.

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Guest
Guest - - 688,627 comments

Ok, so it is something in the base game files/localization.
Thanks.

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ONF
ONF - - 145 comments

This is a problem of the game.

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