While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague throughout the universe. The sickening ruthlessness in which entire populations are infected or destroyed is alarming to the TEC, Advent and Vasari alike. If the Plague wasn't enough they were immediately followed yet another race calling themselves the Nephilim. The initial encounter with the "Nephilim" held promise they would unite in defeating the Plague. However, Initial attempts at diplomacy have failed as the Nephilim seem single purposed in their pursuit of the Plague.

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Report RSS Sins of the Fallen: All Races (view original)
Sins of the Fallen: All Races
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Stability12
Stability12

my oblivion(and skyrim) mod list looks like that rofl

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Description

Includes
Vasari, Advent and Tech with new Destroyer class Capital Ships
Plague and Nephilim
Rogue, Archailect and Hypercorp WIPs
and a WIP homage race to Alliance Hidden Agenda (using some models and abilities form SZ0's mod).

The game ran to completion over several hours though there is plenty of room for optimization. More of an experiment to see what the limits are with sins and when extreme lag sets in.

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