While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague throughout the universe. The sickening ruthlessness in which entire populations are infected or destroyed is alarming to the TEC, Advent and Vasari alike. If the Plague wasn't enough they were immediately followed yet another race calling themselves the Nephilim. The initial encounter with the "Nephilim" held promise they would unite in defeating the Plague. However, Initial attempts at diplomacy have failed as the Nephilim seem single purposed in their pursuit of the Plague.

Description

Brain Dead Development and ZombiesRus5 proudly presents a new beta version for Rebellion 1.87 (compatible with 1.85). This is a full version download including all Sins of the Fallen and Fall of Kobol content. Please read more below for a detailed list of changes...

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Sins of The Fallen: Reb 1.87.41 (Beta)
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Drovana
Drovana - - 111 comments

oooh its still christmas!

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Arma_dei_Carabinieri
Arma_dei_Carabinieri - - 252 comments

Will there be a baked version of both of your excellent mods?

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JurisDocta
JurisDocta - - 403 comments

YYYYAAAAASSSSSS!!!

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Freelmeister
Freelmeister - - 13 comments

Where are these "Scenario Options" they sound cool.

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ZombiesRus5 Author
ZombiesRus5 - - 1,642 comments

It's not in this beta version download. I need to finalize it up a bit so it makes sense to people wanting to use them. Personally I'm not a huge fan of loyalists vs rebels and like them collapsed back to just TEC, Advent and Vasari, ...

I'm also working on some more support templates for maps and hope to focus on scenarios and maps next year.

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Battlemage1
Battlemage1 - - 962 comments

I suggest you finally make missile and fighter trails less visible. Maybe shorter and definitely less bright. Pale colors should be ok.

And, if I remember correctly, one of baked versions had default Sins soundtrack for factions, combined with several themes from the series. I suggest to replace them by Admiral and Commander, All Along the Watchtower, Prelude to War and Kara Remembers tracks.

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Tratosi
Tratosi - - 11 comments

Colonial separatist pegasus flagship cant use its abilities, they just dont appear at all, the passive abilities work but active abilities dont show up and the ship wont cast them automatically.

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ZombiesRus5 Author
ZombiesRus5 - - 1,642 comments

Thanks! I'll get that fixed for the next release.

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ZombiesRus5 Author
ZombiesRus5 - - 1,642 comments

Here's a small patch for the Cylon titan issue. There are two files: PlayerCylonLoyalist.entity and PlayerCylonRebel.entity in the 7zip. Place them in the Fallen Race Cylon Reb\GameInfo directory and overlay the existing files.

Dl.dropboxusercontent.com

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lordlandraid
lordlandraid - - 334 comments

Cylon Rebels are broken now. Gaurdian model research requires Hades Mark 1A Model research which is unavailable for Cylon Rebels, locking out all capital ship research including the titan.

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FraggertheBoss
FraggertheBoss - - 7 comments

Hey Zombie, getting a MiniDump after about an hour and thirty minutes into a game. It could be that I'm using a laptop with outdated hardware, but I wanted to let you know in case there's a bug or something in the mod.

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ZombiesRus5 Author
ZombiesRus5 - - 1,642 comments

Thanks for the feedback, I found a few more issues with this beta version.

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