SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.90 and, with or without, all DLC. Rated #6 players choice in MOTY 2014. An editors choice in MOTY 2015.

Report RSS Notice Regarding v1.93 Update

Hello there! Apologizes for the continued slip into a lack of progress reports, as RL has been busy and what have you. That said, I wish to clarify that I am aware that v1.93 has arrived and that it might require an update, let alone making use of the wonderful Minor Factions mechanic. The soonest this can happen is late January. That said, to my knowledge SoGE is compatible with v1.93 and it certainly works with v1.92. Happy holidays and Merry Christmas to all!

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Hello there! Apologizes for the continued slip into a lack of progress reports, as RL has been busy and what have you. That said, I wish to clarify that I am aware that v1.93 has arrived and that it might require an update, let alone making use of the wonderful Minor Factions mechanic. The soonest this can happen is late January, as from today onward I be away until the new year.

That said, to my knowledge SoGE is compatible with v1.93 and it certainly works with v1.92.

Happy holidays and Merry Christmas to all!

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Fucking-Qapla
Fucking-Qapla - - 387 comments

Oooo

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KryliaViru
KryliaViru - - 128 comments

Thanks, Lavo. Don't push yourself too hard in the future, yeah?

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CC-1136
CC-1136 - - 52 comments

Thanks bud

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Stonewall_1994
Stonewall_1994 - - 2 comments

Wonder if they are gonna add the KoTOR era in this mod or not

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Unholyreaver
Unholyreaver - - 1 comments

Any updates on this?

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manninjd
manninjd - - 1 comments

Just installed the latest update after coming back to SOGE during covid.
I cannot build supercapitals - the tooltip says I can only build one.
In the empire tree at homeworld there is a dead space that is a supercapital space holder off by itself near a crystal mine.
selecting it locks on to a dead space in the gravity well but there is no ship there.
selecting the dead space - the tool tip for the super says "AI behavior fixer"

flagship victory off. read the readme and tried the posted walkthrough. no change.

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