Sikkmod is a general enhancement mod for Quake 4 designed to update the game to a more modern level visually, allow some customizations gameplay wise, as well as including fixes and better organization to stock files to be used as a base for future mods.
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// Change Log:
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v1.2:
- Removed weapon awareness feature
- Added a number of cvars that toggle various gameplay aspects between Quake 4 and Quake 2 values.
- Went through all of the shaders to keep them up-to-date with the Doom 3 version.
- Increased the crouch-slide time and decreased its friction so you can slide further and for longer.
- Fixed a bug with the failed transfer's material when it burns away.
Why have you removed the Weapon awareness feature?
hi i have lost bloom and cant load old saves
I installed as instructed and everytime i launch the mod i get quake 4 has stopped working
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Hi want version do you use
Is there a way to fix the shadows?
Everytime I turn on HDR, they look weird.
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For what game version is this mod ? Becouse i get a CTD as soon as i launch the game.. p.s. i have done all as instructed.
Hi,
sikkmod for Q4 doesn't work properly... The sky has defects/glitches as some reflections of objects. Any fix for this? Thanks
Problem fixed :) I've disabled ssao effect and the sky is now ok
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Many aspects of the shaders in this are completely broken on modern GPUs, just so people are aware. ReShade is a better solution for a lot of it.
hey i followed the instructions and as soon i start up the game from the first level i get a buzzy screen and as soon as i skip that the game crashes does anyone know how to fix it