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Shattered Horizons is a team-based modification for Half-Life 2, based in a fantasy medieval setting. A meteor is rocketing towards the planet's surface, and the only hope is to teleport to safety. Each of the two team starts out with four Crystal Shards (used to power portals), and their ultimate goal is to get all (eight) of the shards into their base to activate their portal. Each player is only able to carry a single crystal at a time. The teams are also equipped with an armory - it starts out with a few basic weapons (Short Bow, Dagger, etc) which players can choose from to spawn with. Players are restricted to certain types of items based on their classes: Fighter, Ranger, Thief or Sorceror. The items that players may spawn with is dependant on the amount of crystal shards in their portal, more crystals allows better items. Weapons can be enchanted to one of three elements via magical shrines. These elements are Fire, Ice and Lightning. Elements affect the damage type of the...

Report RSS Alpha Testing

We are very close to performing our first true alpha tests! While the game is still lacking most visual and audio assets, enough gameplay code and weapons have been added to give it a decent test run. This will probably occur in the next week or so. It will only be an internal test, but it is still

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We are very close to performing our first true alpha tests!

While the game is still lacking most visual and audio assets, enough gameplay code and weapons have been added to give it a decent test run. This will probably occur in the next week or so. It will only be an internal test, but it is still worthy of mention anyway.

We are also looking for a texture artist to create some materials for our mappers to use, so give our Help Wanted list a look if you are interested.

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