Alright, it has been awhile. But I finally hammered down the story of my mod. (Actaully did lol). Created concept ideas of characters, maps and new weapons. Trying to implement new archtechure concepts into these maps. SE is far from dead. I'm giving SE a fresh new look that I am happy with.
I am very happy with the new story and also excited to see these story elements come into play through these upcoming traverse maps. You will encounter many new interactions such as, security systems that will alert nearby enemies, informants that maybe hostile or friendly that may give you useful items or keys.
An Innocent system that will dictate weither certain characters will help you or not depending how many Bystanders have been saved or killed.
Bosses will be new and fire unique weapons and or projectiles.
Much more to come.