Seven Kingdoms is a free total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.

Report RSS Seven Kingdoms v1.02 "Beyond the Wall" - Public Release

Seven Kingdoms: Total War v1.02 is now released! "Beyond the Wall" adds the Free Folk, Night's Watch, House Hornwood, and 15 new characters along with improvements and bug fixes.

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We're proud to present our v1.02 update, "Beyond the Wall". Content additions in the patch include:

Armies
- Free Folk
- Night's Watch
- House Hornwood

Generals
- Ned Stark
- Rickard Karstark
- Euron Greyjoy
- Greatjon Umber
- Kevan Lannister
- Loras Tyrell
- Roose Bolton
- Theon Greyjoy
- Davos Seaworth
- Larence Snow
- Styr Magnar of Thenn
- Mance Rayder
- Tormund Giantsbane
- Alliser Thorne
- Jeor Mormont

Additionally, a number of changes and improvements have been made to existing content:

- Gameplay and balancing finetuning (custom atributes, abilities, etc.)
- House Mormont unit replacement / overhaul
- House Tarly unit replacement / overhaul
- Improved weapon animations and positioning
- Numerous bug fixes


Free Folk

DOWNLOAD & INSTALLATION
Seven Kingdoms - v1.02


Video tutorial by Jackie Fish: Youtube.com

1. Ensure you have WinZip, WinRar, or some other program to open .rar files.
2. Download the mod, open it, and move "Seven_Kingdoms.pack" contained in the file to C:\Program Files (x86)\Steam\steamapps\common\Total War Attila\data. Non-Steam users must simply move this file to the data directory of your Attila folder.
3. If Seven Kingdoms is already installed, overwrite the old Seven_Kingdoms.pack with the new one.
4. Launch Attila
5. When the game launcher opens, activate "Seven_Kingdoms" using the "Mod Manager" button (simply click the check box next to the mod). Make sure "enable out-of-date mods" is checked.
6. That's it!


Night's Watch

Custom Generals

TROUBLESHOOTING

The mod will NOT work on illegal or cracked versions of Attila. Please do not post comments asking why the game doesn't work if you didn't bother to purchase Attila.

This is a custom battle and multiplayer mod only. We cannot create a campaign mode unless CA updates the developer's toolkit, something unlikely to happen.

If unit names and descriptions aren't displayed - changed your game language to English.

If the mod crashes at the custom battle screen:

- Go to your AppData folder (try searching for %appdata% with Windows). Mine is located at C:\Users\BlickMang\AppData\Roaming\The Creative Assembly\Attila
- Delete the folder "battle_preferences". This folder stores Attila's custom battle settings, and resetting it should allow it to work.


Free Folk

House Hornwood

Comments
drinu
drinu

amazing work!! Well done dev team!

The thing that irks me a lot is that upon recreating the battle of the bastards for my own personal geeky satisfaction, you don't have any control over the allied ai during battles, resulting in a catastrophic change of fate wherein the knights of the vale went for a very early and suicidal charge against the might of the Bolton spearmen, got massacred, and all I ended up with was Jon Snow looking like an idiot while Davos busy smuggling onions in Dragonstone

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MC-T
MC-T

Cheers guys, you just made my day.

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The_winter_captain
The_winter_captain

Honestly this is a really good update, I have had a lot of fun this far. Ranger units from the Night's Watch are super cool, their morale is incredible, I've even fight with only 2 men on a unit (attacking with them), and wildings are super cool, espeially thennits and the elite archers. The only things I miss are cavalry units for the wildings (Mance was in charge of cavalry in the books) and maybe a better spearmen unit for the black brothers (like with shields, like the guys that die in protecting the gate against the giants in the books). Rally good job guys, can't wait to play in the next update.

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Dimo65
Dimo65

But the guy who killed the giant in the books,the legendray Donal Noye had only one hand,who did hold the shield, which he clearly didn`t have.

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The_winter_captain
The_winter_captain

Of course he didn't, that poor guy couldn't for obvius reasons, but I think they said a couple times that they used to defend the gate with a few archers and spearmen, so I thought that maybe there could be more profesional spearmen, not necessarily with shields, but a bit more competents, like rangers.

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#Team.Lyanna
#Team.Lyanna

I always have the problem that of I play a custom battle and I am defending a castle the attackers just stay there... After a little time they start running in to the middle of their army positioning and that what thei are doing all the time... I don't know what do! Help me, please! (Sorry of thei are some spelling mistakes in there)

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Miamiman156
Miamiman156

You guys continue to amaze me everything looks great and I'm so happy with what this mod has become. When you guys do finish the mod it will be interesting to see if you guys go on to Mount and blade. Thanks guys

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maximus__
maximus__

amazing

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EpsilonEmpire
EpsilonEmpire

pretty awesome stuff you guys have here

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Guest
Guest

its not working for me i have steam version. When i try to start via the launcher mod button, it shows a yellow triangle and prompt me to update my mode choosing one of the tabs(graphic,units,maps) but none works.help?

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BM__ Author
BM__

Read the troubleshooting section.

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stef8888
stef8888

Hi guys Hello MODDB i whanna speak with a admin if it possible i have a soloutuon
for many people cant play this awsome famous mod (and propably some many athers for ATTW)cause of no steam version.
So please if any one read this admin or something reply me so i give email to contact or my skype.I whanna help people when i can :)

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