A rebuild of the released 2015 SerenityJediEngine. Many code fixes and additional features. Supports single and multiplayer.Serenity has given me permission to continue this project and I can now confirm this project will contain no plagiarised material. More details to follow as progress develops.
SerenityJediEngine 2023 Edition. general (discord.com)
Git. Jacesolaris/SerenityJediEngine2024 (github.com) (github.com)
Easy Install Demo Video. Moddb.com
Basic combat tutorial Video. Moddb.com
1. Corrected issue on "Kejim_post" where bridge/tunnel is already broken by adding Grapple hook to use to cross gap -see Controls menu for Grapple hook button. Moddb.com
2. Increased Prisoner health to help them live longer on "Artus_topside" to help complete first part of mission.
3. Fixed "Artus_topside" where cannons were bugging out.
4. Addressed issue were holding block button and standing still would istakill NPC, s (still needs work).
5. Added block point counter to Hud.
6. Changed block point meter to purple to avoid colour clash with shield.
7. Added latest Openjk dismemberment fix.
8. Added Jedi Dash (see controls menu). Moddb.com
9. Multiplayer Force Mind trick level 3 = Force Stasis. Will stop jedi/gunners moving for up to 5 seconds. Youtube.com
10. Fixed bug when saving on Ns_starpad game bugs out when loading.
11. Fixed bug where lightning impact on E-WEB can cause crashes.
12. Added animation to force sense MP+SP.
13. Added better lightning stun effect to MP+SP. Moddb.com
14. Improved Jetpack flight mechanics, added jetpack fuel bar to sp. Moddb.com
15. Added wrist blaster to class Mandalorian class (sp).
16. Added Single player inventory system from Jedi Outcast. Moddb.com
17. Added force push resist animations. (MP+SP). Moddb.com
18. Fixed a small bug on VJUN2 where Kyle Katarn freezes mid cinematic when climbing up the broken pipes.
19. SJE-DE specialized-Edition Included. Play JKA in base mode with Manual Blocking (No extra files, Press BUTTON_USE+BUTTON_WALKING to manual block). Single Player and Multi Player.
20.Added smooth blocking transition system for better cleaner blocking animations.
21.Added ledge grab to single player and multi-player.
22.Added weapon reload function to MP+SP (See controls meenu).
23.Full 2025 personal build
24.Full rend2 renderer added, All credit for rederer to SomaZ the Original rend2 coder.
720p 1080p widescreen and 4k resolutions. As TV,s and screens get bigger the image of JKA seems more dated. To help with this issue I have increased the...
Welcome to SerenityJediEngine 2.0. The mod will primarily be built with Saber and Gun combat in mind. The code will be built using aspects from the Open...
Do you have some good ideas or suggestions ? maybe you have experience at coding , modelling or mapping? Or you just want to be involved in some other...
Its really important that you read this file. It comes with the mod and will solve 99% of the problems people are having. Check out the Installation tutorial...
The SerenityJediEngine. A fully overhauled code base with new updated saber mechanics and weapon mechanics for singleplayer and multiplayer. Many new...
SerenityJediEngine2025-Escape-Addon The fith of 6 upcomming community made mods converted and edited to work with the SerenityJediEngine.
SerenityJediEngine2025-Nina-Addon The fourth of 6 upcomming community made mods converted and edited to work with the SerenityJediEngine.
SerenityJediEngine2025-Survival-Addon The third of 6 upcomming community made mods converted and edited to work with the SerenityJediEngine.
SerenityJediEngine2025-Survival-Addon The second of 6 upcomming community made mods converted and edited to work with the SerenityJediEngine.
SerenityJediEngine2025-DarkForces-Addon The first of 6 upcomming community made mods converted and edited to work with the SerenityJediEngine
Hey so i don't know if this is a bug or not but after i finished all the missions before Hoth and then did the hoth mission after i completed it i got a mission style thing to fight luke skywallker to become jedi master or something like that. but anyway after doing that i got 3 levels in saber offense but still only have 1 level in all the other core force abilites and because of that a mission i am doing the one where you plant bombs at a tabana gas factory i can't jump high enough to get onto the garrison. so if anyone knows why that is the case and if it is a bug or not that would be great.
Use the grapple hook to reach high places. Check the controls menus to bind grapple hook to a key.
i can't seem to use the grapple hook it worked on the corrosant level but for some reason when i try to use it on this level it does not work as in when i jump while holding the key down i hear the sound and see the animation but the character does not actully jump.
p.s i did install some new mods to go with this so i don't know if that would have a bare in my game being buggy i did not change any of your mods files just added a lightsaber mod and a outfit mod. so i will say this now sorry if i am just being a idiot but i would not think a lightsaber mod or a outfit mod would break that but if it is because of that then sorry.
If you fire your grapplehook and it hits nothing, after the full length of the grapple hook has run out, it will keep going and you will loose it and not be able to use it again until the next level loads, then it resets. Maybe you fired it at a wall and it missed and just ran out of cable and shot off in to the air? This can happen if it doesn't contact anything. model mods, lightsaber mods and mods that don't change the animations will not affect sje and should be no problem to use and cause no ill effects.
thanks for the info.
also when i use the grapple hook i don't see a grappling hook or a cable. but i am assuming there is no model.
Hey, I just have to say that your work on this mod cannot be praised enough. In my opinion, this specific mod does the best job of overhauling and improving JA while still remaining true to the experience that the original game offered. A while ago on an older build, I made a lengthy comment full of suggestions, and over time you have improved this mod in almost all of the ways I had hoped you would. I hope you continue to work on this mod for a good while, because you've done an excellent job with it so far.
With that said, I've been playing through the singleplayer with this mod for a good while, and I've unfortunately encountered a rather pesky bug that I can only assume is caused by this mod. Force grip seems to be bugged, specifically at level 3. Although I am easily able to use force grip to disarm enemies, actually lifting them up is incredibly difficult and wildly inconsistent to the point where I am often unable to lift up disarmed enemies even when face-to-face with them. When trying to lift up enemies, I usually end up picking up nearby guns or other objects rather than the enemy directly under my crosshair, regardless of which part of their body my crosshair is trained on, how still they are, or whether or not they are disarmed. This effectively breaks force grip for me. Not sure what's causing this as I didn't have issues with grip levels 1 or 2. That aside, I've had a fairly smooth experience thus far.
Thankyou for the kind comments. My original intention with force grip was to make it so that more than 1 NPC can be gripped at the same time like in Battlefront II with Grip 3, but it never came out as I intended. However now that I have some free time I will go back to this section of code and see if I can improve on it some what. The next big update will come after summer (September probably). I should have it sorted by then.
Sounds awesome. I'll be looking forward to it!
I am currently getting the following error message when attempting to download the mod: The file you have selected (SerenityJediEngine2019.52.zip) is not available via any mirrors. Please check back shortly as our servers update every 5 minutes. Is this simply because the server is full or could there be something else going on?
Thanks for reporting this. I just tried downloading the mod myself and I got the same error, so I'm going to reupload the mod to moddb again now and hopefully that will fix the issue.
still getting the same error, could it be the website itself is temporarily not working?
Its possible that this site has a problem.
Alternate download location.
Drive.google.com
I was able to download it. I think it was definitely the website's issue. Thank you for the help!