A rebuild of the released 2015 SerenityJediEngine. Many code fixes and additional features. Supports single and multiplayer.Serenity has given me permission to continue this project and I can now confirm this project will contain no plagiarised material. More details to follow as progress develops.
A rebuild of the released 2015 SerenityJediEngine. Many code fixes and additional features. Supports single and multiplayer. Serenity has given me permission to continue this project and I can now confirm this project will contain no plagiarised material. More details to follow as progress develops.
Does that mod run under Windows7? I cant start.. the 2021 version runs without probs..
Sorry i have no idea if it will run with windows 7. The mod was built and compiled using windows 11 and visual studio 2022.
Looks promising in terms of content and direction, but still too janky to serve my interests. The source port was no different. Thats the issue with overly complex ambitions. You get stuck on one, and that can burn you out hard.
Its also better to work with a team, and not by yourself, by sharing the same attitude/temperament and approximate culture. I had some fast and dirty bot loop ideas to get results in a broad way, but what you are doing here is impressive, even if its still an early project from the looks of things.
You appear to be a more advanced species. Im still using borderless gaming to scale correctly, and the only hold up with the OG code is, what is normal resolution scaling 2k and up. Its a lot of probably wasted effort, but at least yours I can select the rez. Too bad texture mods dont just carry over. It appears to stall indefinitely, and the source port does the verbatim same exact thing. Also looks like the DRM of the game and or steam, something, is acting up when you try to get the full address space.
Fix the ugly pop in of the grass this game retailed with if you havent yet. I ran into issues so fast, I turned to the dark side, and moved onwards to results immediately, but of effort. That is so offensive I had to remind myself the X Box was a very low end machine by cell phone standards today. Particularly considering storage.
If you want to team up, this looks like a cool vector. Unlock the 4GB address space door, and most of all, get rid of the curs'ed .jpg insanity, and ill make it all of our worthwhile.
OpenGL to DX9 to DX11 is kind of filthy, but if you can tell it on the cool, you are going to use BC7, that that would actually work because you C++ superhuman.
Also 2nd game appears to run in a stuck 16bit mode through and through. The color presentation and gradient is far superior in this version, but pop in for grass is just awful like its 8 bit Nintendo or something.
Just delete the grass if thats what it takes. It might as well not be drawn at all its such trash.
Whatever you do, dont stop, and keep doing Gods work. Gaben amen.
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I cannot block. Holding block button while running seems to make PC move faster. Some block seems to occur when combined with the movement buttons, but it is ineffective and difficult to control. It especially does not work like the 2021 version I used previously.
Holding block when running will allow the player to sprint and activate autoblocking at the same time. Holding block when walking will activate auto blocking. Holding block +walking +attack will activate directional blocking.
- In single player, Vjun1 is broken at the cutscene before using the turret.
- Animation for flurry attacks of dual and double blade is bugged when executing it and running.
Both bugs seem to have been present since 2020 version.
Also thanks for the response about the block question.
Mod is great as always, but are there any console commands or anything that I can use to nerf/disable the NPC kicking behavior? It's kinda annoying in singleplayer to get knocked on my *** by every single stormtrooper that gets within a few feet of me. Also, is there a console command I can use to disable the climbing mechanic as well as the mechanic where you fall down on snowy slopes? Those two mechanics don't work very well in my experience and I'd prefer to just have them off if possible.
I have added 3 new cvars commands. You will need to re download the latest build.
g_allowgunnerbash
g_allowslipping
g_allowClimbing
Use the "seta" command to activate or disable these functions.
Awesome! Thank you so much! It really is greatly appreciated!
can i play vanilla save games with this ?
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Is there a git repo for the source code?
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has an item like the "Gunner shield" always been in the game? Also does it have a console item code? I would really like to know. Thanks
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