A mod for "Star Wars: Empire At War - Forces Of Corruption" that seeks to change some fundamental aspects of how the game is played and introduces an alternate timeline to the Star Wars universe - all while attempting to retain the essence of the game loved by so many.

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Consortium Infiltrator
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Description

Hi all,
I know it's been some time since I treated you to some pretty pictures - or any pictures at all - but here's some now.

Over the last several months, on-and-off, I've been working with a friend on a modelling project.

This isn't it.

This a little something he asked me to do on the side for his use, and I decided I like it.

A kit-bash of the 'Rebel Infiltrator' and 'Dark Side Adept' from the base game and the 'Trandoshan Militia' from the 'Republic At War' mod, this is the Consortium Infiltrator.

Fulfilling much the same role as the Rebel Infiltrator, he'll have some pretty handy GC level abilities, as well as being more than a match for most standard infantry squads.
(Stormtroopers have a hard enough time hitting things they CAN see....)

A few tweaks to the transition animation, and this guy will be ready to go.

Credits:
Republic At War Mod - Trandoshan Militia (Kilt, rifle and muzzle flash).
Petroglyph - Dark Side Adept (Head and Hood), Rebel Infiltrator.
Aariq - Concept, texture edits, code, icons, feedback.
AUS_Doug - Splicing things together, animation tweaking.