A mod for "Star Wars: Empire At War - Forces Of Corruption" that seeks to change some fundamental aspects of how the game is played and introduces an alternate timeline to the Star Wars universe - all while attempting to retain the essence of the game loved by so many.
It turns out I'm a liar.............
Despite me saying that there would not be any more pretty pictures for a while, that is exactly what this appears to be.
I'll pause for a minute, waiting for the angry mob to turn up at my door.....................
Anyway, this is another thing.
Unlike my previous thing I've got a bit more of an idea about what this thing is.
In case you can't tell from the clue cunningly embedded in the picture, I think this will turn out to be the equivalent of the 'Hangar Platform' from SOASE; It will house some fighter squadrons, and be able to shoot at things that get too close.
It is likely to have Turbolasers mounted on the top, side and bottom of the spherical parts, and AA-guns along the centre part.
These could be rotating turrets, it all depends on if they behave when I try and do something rather odd with them - I won't tell you what that may be yet, so that I have deniability if it turns out to be a stupid idea.
The texture on this is far from final, or maybe not.
Let me know what you think, and if you have any suggestions regarding it.
Time for me to be going, I have exam revision to procrastinate over.
Cheerio,
AUS_Doug
And a big thanks to Geroenimo for telling me why Max wasn't exporting this, and pointing me in the right direction to sort it out.
It looks like two Lucrehulk Core ships connected together.
Oh yeah.........
Purely coincidental mind you. :)
Now that is what i call balls of steel
Don't you mean durasteel? :D