This is a SUBMOD OF GFM, it adds a wifeslave pop type that represent enslaved women given as housewifes to the conquerors colonizers; the initial idea came from the nuisance of managing an overwhelming number of non-accepted, unassimilable pops in Africa for Boer states with a very low population in comparison, thus the aim was to open a way, for these small population states, to grow.

In the current version, wifeslaves only grant your population additional births if the number of primary cultured pops is inferior to theirs, this should, possibly, be upgraded in future updates.
Anyone who see fits can take this mod and expand on it; I struggled multiple times to compromise into an acceptable simulation, since Victoria II is a heavily limited game in terms of its modding tools.

If the future holds such a pleasure I'm going to add mulatto cultures, so that wifeslaves are not hyperbleachable machines and for players that seek to found a new born nationality over the world.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Schiavesse (demo)

Schiavesse (demo)

Demo 1 comment

First public version, provinces with wifeslaves can increase every 2 years.

Post comment Comments
Guest
Guest - - 689,099 comments

This comment is currently awaiting admin approval, join now to view.

Cookiez999
Cookiez999 - - 11 comments

So when is this mod coming out?

Reply Good karma Bad karma+1 vote
Riempente Creator
Riempente - - 1 comments

It has now.
There were such difficulties I wasn't sure if they were even implementable, which is why I had put the mod into an undefined publication deadline.
Luckily i've gone out of that rut and concluded this awaited (for I had anticipated this mod for quite some months for a few patient forum users) version, working and published for the player.
If you'd like to know what I was struggling with, you can check and read it in my first commit description.

Reply Good karma+2 votes
Guest
Guest - - 689,099 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,099 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Victoria 2 IPM Mod

Victoria 2 IPM Mod

Grand Strategy

The Icon Project Mod is the new and biggest mod for Victoria 2, works for Heart of Darkness and may works for vanilla. This Mod focus the history and...

HuperNetwork

HuperNetwork

Grand Strategy

Hupernetwork is a victoria 2 mod which add a lot of features :)

The Grand Combination Mod: Victoria 2

The Grand Combination Mod: Victoria 2

Grand Strategy

TGC is a complete game overhaul that started as an attempt to merge all the various disparate HFM and HPM based submods into a single modding experience...

Better Age Mod

Better Age Mod

Grand Strategy

Hello, I am a Hispanic modder, this mod seeks to be the most historically correct and seeks to add historical content and blah blah everything that historical...

Age of Enlightenment

Age of Enlightenment

Grand Strategy

A Victoria II mod, based on Vanilla*, tries to recreate the game in a 1700-1821 timeline. (We're also looking for new devs, more info on our discord)

Victoria Universalis

Victoria Universalis

Grand Strategy

A mod for Victoria 2 HOD that adds several new game mechanics, UI improvements, and extra starting bookmarks.

X