All new sculpted models and textures for all the major models in the game, I've been working hard to find the best pipeline to backward engineer these models re sculpt and bake all maps. For the weapons I'm trying to stay with the original design and just overhaul the look with crispy details and 4k maps. For the monsters I'm taking more free rein and getting a little more creative.
Honestly, between the model's new quality and the blur that BFG Edition added? This suddenly looks more in line with Id's later work like RAGE.
Damn, he's so persistent. You can see it in his eyes :D Nice work !
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