All new sculpted models and textures for all the major models in the game, I've been working hard to find the best pipeline to backward engineer these models re sculpt and bake all maps. For the weapons I'm trying to stay with the original design and just overhaul the look with crispy details and 4k maps. For the monsters I'm taking more free rein and getting a little more creative.
New Helmet in game
Are you planning a similar design of the helmet for both the Security NPC's and ZSec you encounter in the game as well?
I'm not Planning anything really I know I have to work through all the the models with consistent designs, but I'm finding my way as I go. All I can say it will be consistent.
Good to know, I just hope you make the zombies look more terrifying as I feel like there's not much of a scare factor with their design in the vanilla game. That and there's one maintenance zombie model that just seems to be entirely different from every other npc for some reason.
Oh don't worry
What happens when I join your patreon?