All new sculpted models and textures for all the major models in the game, I've been working hard to find the best pipeline to backward engineer these models re sculpt and bake all maps. For the weapons I'm trying to stay with the original design and just overhaul the look with crispy details and 4k maps. For the monsters I'm taking more free rein and getting a little more creative.

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Chain Replacement
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Scary_M Author
Scary_M - - 105 comments

Chain replacement Due to rigging limitation this will be our new Chainsaw chain.overlayed transparencies to give the impression that its actually solid geometry

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sasuke100
sasuke100 - - 125 comments

I thought similar to Doom Eternal

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Scary_M Author
Scary_M - - 105 comments

Without going into too much detail one of the limitations here the blade/chain is essentially made of 3 in my models case 4 planes each with transparent texture applied that translates along one axis this means if we go to mad with the scale of it it looks awful. I think for the chain I have got the maximum scale for it before it starts to look like flat geometry. The bulk of the model yes will look alot more like the chainsaw from 2016. I pick 2016 moreso for my inspiration as in my opinion single player was much more engaging and story driven Doom eternal was often more cartoonist.

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Scary_M Author
Scary_M - - 105 comments

New chainsaw model to follow

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Description

Playing around with chain and transparency to avoid Rigging limitation.