This mod, having been in development since release aims to bring back the epic feel and look of its predecessor- Forged Alliance. By scaling down most units and tweaking others, the overall look becomes much more impressive and realistic. Its not a walk down the street to the enemy's base anymore, but a marathon. This mod also brings back the drain-system of economy that Forged Alliance had to make the game much more strategic and fun.
Welcome to the latest update, this version fixes some major bugs introduced in the last version and soups up the UI, read the description for full changes.
Fantastic work as always, gives me a reason to reinstall SC2 :)
Thank you, your welcome
Great mod, me and my buddy are having great fun on this. Definately improves the game.
Any chance you could create an advanced energy generator so we dont have to build loads of small ones. Maybe so it would produce something like 5x as much power and cost 5x as much to build and double its size to the normal ones?
Does this work with the Revamp mod?
how install mods?
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Is this Mod compatible with the newest version and the DLC?
When I try to put this into the Mod Manager, I am told there was a problem with the ICSharpCode thing, and I cannot put ANY mod into the Mod Manager because of this. I would really appreciate if someone could tell me why this isn't working.
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It says conglict detected Lis: the four other .scd files. What do i do
This loads easily into the mod manager, but when I try launch using only this mod, SupCom2 starts to load (rotating mouse), then just stops. No feedback as to why. I'm using Windows 7, v1.02 of the mod manager, and the latest version of SupCom2 on Steam (which I believe is 1.26). Ideas?
Great work,kograts and thanks for this mod! :)
I could not make patch 1.26 and mod manager work. Do not enter, any solution?
the mod manager got deleted hw do i play this?
Hello,
great mod, thanks!
There seems to be issues with the Campaign though.
The 'Steamed' map, in particular, on hard difficulty.
This is the map where Cmd. Gauge is supposed to be helping you against two enemy commanders.
Gauge barely builds anything, just walking around - and I can't kill either enemy commanders (I suppose some event does not trigger).
Tried restarting and playing a different strategy but I can't finish this map like this.
The next map, Cliff Diving, won't even start. (The "Click anywhere to start" thingie never comes up).
Any recommendations?
Thank you!
Some other things I noticed:
- Cybran Gantry feels huge.
- Cybran Destroyers are way slower than Battleships.