Enjoy the classic broodwar game with improved mechanics, new units, upgrades, abilities, and lot of changes that will improve the gameplay and open new strategies and compositions to fight with.

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Add media Report RSS Map reveal and Workers counters (based on KYSXD implementation)
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KYSXD
KYSXD

Nice!
I hope the resource counter doesn't lag in maps like Crystallis.

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RavenWolf Author
RavenWolf

I dont think so. I reduce iterations to only when is needed

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Łagi
Łagi

would like to play .7 already :(

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RavenWolf Author
RavenWolf

Yeah im trying to speed up the develompment to make a release soon. Protoss are almost done for this version. I still need to do some tweaks to terran and small adjustments to zergs. Then i have to work a bit with the AI to addapt to the new changes...

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skff1234
skff1234

very cool!

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skff1234
skff1234

in my opinion, this seems to be better, two counters per one mineral like SC2

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RavenWolf Author
RavenWolf

Yeah i was thinking that migth be better have the the recomended ammount of workers than the minerals

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GAG_Mania
GAG_Mania

very awesome!!!!

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Description

Map is revelaed (under fog of war) at the start of the match
Also main bases and gas buildings show the ammount of workers currenly working on it, and minerals patchs near the main base.

here the source code for map reveal Moddb.com

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640×480
Filename
Map_Reveal_wc.avi
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