The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

About

Sapience is a Science Fiction title from Dark Craft Studios, the makers of Worry of Newport and Triptch. In the year 2170 Project Generation is completed. Earth, ravaged by a century of war and resource starvation, is at the brink of collapse and Generation is the only means for humanity to survive. So in 2170, an AI is sent to terraform the distant Terran planet of C-55 through wormhole travel. The AI's goal is to lay down the foundation of buildings, farms, supplies and irrigation and so forth for the human colonists (the last survivors of Earth) which will be arriving in 12 and 13 years respectively as humans and animals cannot endure wormhole travel in the Sapience mythos.

After the arrival of the first colonist ship a disease--passed by inspection, and frozen in stasis--ravages as soon as the crew awakens and kills the thousands of passengers, and sickens tens of thousands more. The AI already established on C-55, in an attempt of self preservation and to help the humans, casts out all the infected into the wilderness of the desolate planet as it saw them as threats, while taking the healthy into the cities and villages already made. Afterwards a militia is formed by the infected and because of this the AI turns violent, rounding up and converting the healthy into experimental cybernetic beings, and uses them to fight off the militia.

The AI wants to protect itself for the well being of the uninfected second colony ship arriving, the militia want to destroy the AI for fear of their lives--and for fear it will shoot down the second colony ship. The power struggle runs deeper and more personal between the healthy, the experimented AI drones, and the infected all have family members on either sides.

II

The development goal of Sapience is to provide owners of Crysis 2 a high quality partial conversion campaign set in a new mythos and universe of science fiction. Sapience is projected to release late 2013 with a 10+ level campaign, multiplayer levels, and 6-7 hours of game play and a massive, AAA story.

Twitter Like

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles


Hello Sapience Followers. I apologize for the silent last four years. As it stands, I would like to take the moment to illustrate a common flaw in modding design; that ambitions can stand too high, and teams that once worked beautifully can often fracture. From 2011-2013, Dark Craft Studios was working on Triptych (headed by myself) and Sapience (headed by Jason.) As the team was originally bilateral, this worked out fine, but problems in the construction of Sapience -- and honestly, the lack of any ability to establish a footing and tonal consistency as well as proper workflow -- lead to it being rewritten about five times by three different people. While the project was beautiful, ambitious, well constructed and highly focused it did not find the proper footing and I blame myself partly for this as I was focused so heavily on Triptych, which survived, and is due out this March. We didn't do things in the proper sequence or pool all our resources into it the way that we should, and as such, it failed to release at all. Internal qualms and frustrations led Jason to part ways from communicating his ideas and striving towards his goal of release, and Sapience is no more.

Since 2014, elder members Jason Daysh and Maarten Basjes grew distant from Dark Craft Studios before eventually fading from communication altogether. As the studio is still alive and focused on Triptych, and future projects, I thought I would lay this one to rest and say definitively that: Sapience is cancelled, and if it will ever be reincarnated, it won't be on Crysis 2/Cryengine 3 as Crytek has abolished that SDK/Sandbox 3 and removed the ability to use it at all.

Sapience Pre-News "News"

Sapience Pre-News "News"

News 7 comments

Confusing title, no? We've got a little bit to discuss with you all.

Sapience - Progress Update

Sapience - Progress Update

News 5 comments

Looking at the latest evolution's of the Sapience mod.

News on Sapience

News on Sapience

News 5 comments

Have no fear, development is still going strong in Sapience.

Announcing Sapience

Announcing Sapience

News 7 comments

The unveiling of Dark Craft Studios latest project, Sapience.

Post comment Comments  (0 - 10 of 61)
smasher_pl
smasher_pl - - 107 comments

So this mod is probably dead...sad. I was really hopeing it will be completed someday. ;/ It was promising good.

Reply Good karma Bad karma+5 votes
zacRupnow
zacRupnow - - 7 comments

Is this mod still Alive?

Reply Good karma Bad karma+1 vote
whitedeath505
whitedeath505 - - 1 comments

Looks awesome

Reply Good karma Bad karma+1 vote
zacRupnow
zacRupnow - - 7 comments

Hey, been a while, how about an update to the mod page, maybe on Crydev too?

Reply Good karma Bad karma+2 votes
illicitSoul
illicitSoul - - 6,277 comments

hey, what's going on with mod ?

Reply Good karma Bad karma+4 votes
Jason187781
Jason187781 - - 18 comments

It's all good.
Most of the updates are currently on CryDev.
Crydev.net
Cheers.
Jason

Reply Good karma Bad karma+3 votes
Guest
Guest - - 688,627 comments

Bresi^^

NiCe work!
looking forward to playing your game!!!
greetz

Reply Good karma Bad karma+1 vote
khiladi_726
khiladi_726 - - 1 comments

its awesome, cant wait to play

Reply Good karma Bad karma+3 votes
thedude0998
thedude0998 - - 77 comments

Your Mod looks amazing ! I will check out for your updates ^^ keep up the good work !

Reply Good karma Bad karma+3 votes
macdonladman
macdonladman - - 6 comments

wow, looks simply amazing! better than Crysis 2! BTW will this be more graphically demanding than Crysis 2? because I have a low-end PC, it can run Crysis 2 30-40 FPS on low 'Gamer' settings. will this be more demanding? anyway really excited for this mod! Also who are the enemies? are you making new enemies or will it concentrate on the Ceph and CELL?

Reply Good karma Bad karma+1 vote
Jason187781
Jason187781 - - 18 comments

Hi, I have been keeping a close eye on frame rates whilst building levels. I have been loading some of the more demanding levels of Crysis 2 and seeing how they fair. All I can say is that apart from the attention to optimization we will be pushing the engine as far as they did when building Crysis 2. With average frame rates as our guide you should be able to play this mod as well as you played Crysis 2. Hope that makes sense?

Reply Good karma Bad karma+1 vote
macdonladman
macdonladman - - 6 comments

so when will it be released?

Reply Good karma Bad karma+2 votes
macdonladman
macdonladman - - 6 comments

also who is the enemies? IS it concentrated on Ceph and CELL or are you creating a new enemy?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 688,627 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X