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Sanity’s Requiem Story

Cole Thomas story is a tale of sin and redemption. After returning home to his estranged wife in the mid 1950’s his world was twisted into a nightmarish vision of what it once was. He must now battle his way through horrific creatures that have been created from the various people he once called his friends and neighbors.

What’s Unique?

No HUD. Fear (health) is represented with a series of visual and audio clues that include the following, a heartbeat that increases in frequency and volume, blurred vision, double vision, tunnel vision, shaky hands, and a few other things are planned.

Sanity’s Requiem is almost entirely black and white with the exception of blood.

Active smoke system uses the mouse scroll wheel to inhale and exhale on your cigarette to actively calm your character (heal).

Gameplay

Sanity’s Requiem is a mostly melee oriented first person shooter.

To heal yourself you must use the active smoke system to calm those jittery nerves.

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Mega Update

News


This is the first update in a while. GDC 08 is on the horizon, and many of our members will be attending. Our old website, which has been updated, and all the programmer art it contained has been destroyed.

Our level designers have just started to work in the Unreal 3 editor. We have uploaded some screen shots of the new levels. They are still a little barren as they currently lack scripting and models for the most part.

We will be having another big update in a week or so after GDC. More screen shots to come. In the next day or two we should have some screen shots of our character models, and statics.

 We are still in need of a little help. If you are interested in programming, modeling, animating or texturing check out our website and the recruitment page. We are in desperate need of texture artists.

Please head to our website and sign up for the forums, and check out the recruitment page.

www.SanitysRequiemMod.com

 


Hiring

Hiring

News

Sanity's Requiem is currently looking for help. If your interested please check us out.

Unreal 3

Unreal 3

News

Hey all we have recently switched to Unreal 3 and pushed back the release date to late April 2008.

General News

General News

News

This is the first general update. We will have a bunch of new screen shots of levels, models, concept art and many of the other things we are working on.

Comments
Dremth
Dremth

how is this possibly coming out in september of this year? most of what youve shown is just concept. if this isnt dead, and you truly intend on releasing in september, you should kick it into high gear.
other than that, it sounds like a cool mod.

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shadow342
shadow342

Sounds like Eternal Darkness: Santity's Requiem. Anyways, love these horror mods. Good luck!

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AzzAzthing
AzzAzthing

...this mod looks nice, i like the black and white horror. Wow having everything b&w, then having blood red would be cool :o

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Sir_Brizz
Sir_Brizz

You guys should send news and updates to news@beyondunreal.com so we can let our readers follow your neat looking mod.

We also have a recruitment forum where you can post threads looking for talented people to help out.
Forums.beyondunreal.com

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striderdm1
striderdm1

looking for that download link........ Looks like a great mod!!! :D

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bryanosaurusrex
bryanosaurusrex

heh very very cool i cant wait - please please skin the guns to look real maybe even 1950sish?; thatd be super boss - really add to the tension

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sktbrd341
sktbrd341

The pictures you see with the gun in hand are the hyperblaster from Q4, we didn't want to show to much stuff that we are working on.

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arjuna
arjuna

awesome!

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