Sands of War 2 is coming along great, especially on the coding front. The second milestone has just been released to the team. It does already support the following features:
- SoW classic gameplay
As you can see we already got the whole gameplay from SoW1 coded in! The new flag capture system has also been improved a lot compared to the one in SoW1.
There are also some other stuff in it, but it is too early to talk about for now. Further info will be released as we approach the release.
Sands of War 2 fgd
The first public version of the SoW2 fgd was released some days ago. Before I could get to post the news we already had a new version ready:)
The fgd is needed when you create SoW2 maps, so now the mapping can really begin! Be sure to inform all your fellow mappers that they should start mapping for SoW2!
The fgd changelog and download can be found here.
If you want a job as level designer on the SoW team, then you can find more info here.