The WW4 modpack is a complete Operation Flashpoint modification providing the user highly optimised and very numerous troops/factions and their weaponry to build massive battles without most addons usual performance hit. The mod comes with its own animation set and features.
Available on ModDB :
The Patch 1 does the following :
-fixed : WW4 West Recon troops have their complete wound texture now
-fixed : the turret of the WW4 West HMMWV in 1st person view is now turning correctly
-fixed : the East WW4 Armor BTR999 floats a bit higher on water to prevent nearly invincibility against missiles
-fixed : the strange bug that made the M202A1 flash launcher to crash when firing for some people
-added : a rocket launcher version of the M202A1 (West -> Men -> Flash Grenadier 2 )
-fixed : the Javelin/Vympel/SMAW left a wrong model for when you put down a missile, went back to default OFP model
-fixed : the AN-94+PSO had a very badly defined firemode that was crashing the game when switching to it.
-modified : increased every bullets damage by 0.5, it's a subtle change so the impact is not too much on the WW4 type of gameplay i want, but it allows some more balancing with the armor system.
-added : Ammo crates for West, East and Everon weapons, available in Empty -> WW4 Ammo
-modified : WW4 Cars use now the same machinegun as the WW4 Armors
-fixed : wrong unitinfotype for the WW4 BRDM that was not displaying the ammo count
Require the WW4 Modpack 2.5 available on ModDB :
As usual, comments, questions, discussions and reports about the WW4 Modpack 2.5 can be found here :
It's been a long work, but finally the WW4 Modpack 2.5 is released. It is compatible with both Operation Flashpoint 1.96 and with the recent re-release...
After a very long time since the original release, a now up to date work is now released as WW4 Modpack 2.1, while i continue work on the future version...
WW4 modpack official upgrade 1.5 is on the work to help the long wait required for the expansion to be completed.
An expansion pack for the WW4 modpack is currently under development, more details in the complete article
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