This mod changes the Rangers and TF141 to both Spetsnaz and Inner Circle in the call of duty modern warfare 2 campaign

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spetsnaz mod

spetsnaz mod

Full Version 11 comments

To install 1 go to your modern warfare 2 directory C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Modern Warfare 2 2 extract main and zone...

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Yellowstone2
Yellowstone2 - - 2 comments

The Blog where the model changer is found, says i dont have perm to open it, any way to get permission?

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ZZ_Manu_ZZ
ZZ_Manu_ZZ - - 453 comments

You know what would be cool? To change the dialogs and the models of the vehicles you fight against. Man, that would make the game perfect <3

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Guest
Guest - - 689,225 comments

У меня уже есть эта версия мода

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Yellowstone2
Yellowstone2 - - 2 comments

Могу ли я получить ссылку на эту версию? Не родной русский uing google переводчик

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dasva1337
dasva1337 - - 75 comments

Alright, a couple missions don't have the proper swaps, but it seems Cliffhanger has it working properly. I like the detail of Soap having an SVD instead of a Mk.14, though his aim seems to be a bit off. Probably should've went another round in the killhouse, hooah?

Edit: It seems that the Ranger missions for the most part still need working on, with the tutorial mission, 1st actual mission, and Wolverines thus far do not have proper palette swaps as the Rangers are still, well, Rangers.

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dasva1337
dasva1337 - - 75 comments

Got to Exodus and it seems like the swaps are working as intended now, even got a loadout swap with an AK and PP2000, which is a nice touch.

Oil rig level had it's normal cutscene beginning, which is fair enough as there aren't really Russian divers to begin with, and the initial M4A1 SOPMOD is a unique weapon just for the level so it's understandable that it wouldn't be swapped. Mission otherwise went as intended, friendlies swapping to the Russians and fighting enemy SEALs, which as it turns out are harder to spot in the urban environment and shade.

Onto the Gulag, again things work like the previous mission, however it's kinda a bummer that the player doesn't get a starting sniper rifle like the SVD or even a WA2000, but the AK given seems to be a special gun: It has a grenadier mount, which is normal, but using hand grenades like frags or stuns instead makes it look like we're shooting from the tube, which is odd but otherwise kind of neat. Our secondary PP2000 doesn't show up however, instead being the same AK but with a smaller magazine and faster movement speed. Weird, but otherwise okay.

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Guest
Guest - - 689,225 comments

i Did Paste the files and main menu changed but Langunguse and Other Chracters didnt change to russians Pls help

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Guest
Guest - - 689,225 comments

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