Rune Quake is a QuakeC modification for Quake and Quakeworld. The simplest description of how the game works is that you pick up a rune, these are the pinkish-purple things at the end of each episode, and you gain a special ability; however; Rune Quake is much more than that! Here are some of the features that make Rune Quake far surpass any other QuakeC modification: Observer Mode - When you enter the game for the first time, you start as an observer. You can walk around the level, even pass through walls, without being detected by the players of the game. Rider Mode - If you thought Observer Mode was cool, you can find yourself in front of the barrel of someone else's gun by entering Rider Mode. See the shame without feeling the pain! Alternate Weapons - In addition to the standard weapons, you have an almost equal complement of alternate weapons. One of my favorites is the bomb, which adheres to walls and even players, then explodes shortly after. For a complete list, see...

Post news Report RSS Rune Quake Version 1.0

It's been almost a year since my last release, so I urge anyone using version 0.9 to update today! If you're a developer, or just love QuakeC, there are tons of new functions that utilize the qccx project, internal.qc. Please do not hesitate to e-mail me with your comments or complaints!

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It's been almost a year since my last release, so I urge anyone using version 0.9 to update today! If you're a developer, or just love QuakeC, there are tons of new functions that utilize the qccx project, internal.qc.

Please do not hesitate to e-mail me with your comments or complaints!

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