This mod is a total conversion of the base game of Axis & Allies, intended to transform that game into a reimagination of, and tribute towards, the golden age of clan / war group combat on Roblox in the years of 2010 to 2012, focusing primarily on the mid 2011 to mid 2012 era. Players will be able to play as one of a constantly growing number of well-researched, unique, historical factions from that time period, using a wide variety of authentic units, technologies, and commander abilities. Obviously this is not a simulation, and certain artistic liberties have been taken regarding the form and function of units, weapons, and and combat itself, for both gameplay and balance reasons, and practical modding purposes. The mod's goals are extremely massive in scope and depth. As such, if you or someone you know took part in any of the groups or wars this mod pays tribute to, please do not hesitate to contact me with your input. Researching this subject is more difficult than it once was.

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Report RSS New Terrain Textures (WIP) (view original)
New Terrain Textures (WIP)
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Description

A showcase of some of the new terrain textures being added. Remember that almost all vehicle and building models are currently vanilla placeholders. In the future, all civilian/capturable buildings and almost all doodads found on the map will also have their models remade for this mod. Some of the infantry models are also still placeholders, particularly USM mortar troops, who are in something of a limbo right now as to their future implementation.