This mod is a total conversion of the base game of Axis & Allies, intended to transform that game into a reimagination of, and tribute towards, the golden age of clan / war group combat on Roblox in the years of 2010 to 2012, focusing primarily on the mid 2011 to mid 2012 era. Players will be able to play as one of a constantly growing number of well-researched, unique, historical factions from that time period, using a wide variety of authentic units, technologies, and commander abilities. Obviously this is not a simulation, and certain artistic liberties have been taken regarding the form and function of units, weapons, and and combat itself, for both gameplay and balance reasons, and practical modding purposes. The mod's goals are extremely massive in scope and depth. As such, if you or someone you know took part in any of the groups or wars this mod pays tribute to, please do not hesitate to contact me with your input. Researching this subject is more difficult than it once was.

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A New Year: 2022

A New Year: 2022

News 2 comments

It goes without saying that the mod is behind schedule. Much of this is due to personal time constraints, many of which have now been alleviated, at least...

The Way Forward: 2021!

The Way Forward: 2021!

News 5 comments

It's been a while since our last update. There are a good few reasons for this, but let's take a look at what is planned in the near future, and what...

The Road to Release: Week 2

The Road to Release: Week 2

News 3 comments

Last week's targets haven't quite been met yet, but I knew they were ambitious from the start. In this article, we will briefly cover some of what has...

The Road to Release: Week 1

The Road to Release: Week 1

News

Though the mod is just now being published, it has been under development for about a year and a half, and previous mods (for other games) with the same...

How To Install Axis & Allies Mods

How To Install Axis & Allies Mods

Starting a mod Tutorial 1 comment

A good number of people still play this game, apparently. However, I have heard before that it is relatively difficult for people to figure out how to...