Rome at War is a total conversion modification for Mount & Blade: Warband set in 300 B.C., 23 years after the death of Alexander the Great.The mod supports both Single and Multiplayer and requires your Warband version to be at least 1.161+

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Etruscan Town
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Paskiboy
Paskiboy - - 182 comments

Yes!

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akeidamos
akeidamos - - 52 comments

Those two extremities on the left created by the wall look so out of place to be honest. Not trying to be a ****.

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Seek.n.Destroy Author
Seek.n.Destroy - - 783 comments

I admit to not being very good at shaping the terrain and Warband doesn't make it any easier.
I tried to do a scaled down version of the following artist's interpretation of the town of Vulci: Tw.greywool.com
I'll probably remake it but only after releasing the update, I don't want to delay things more than it is necessary.

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akeidamos
akeidamos - - 52 comments

Ah, now that I looked at the pic you used for reference on the town of Vulci I noticed that the in-game city is on a hilltop, so it only makes sense to follow the shape of the hill. Sorry for my pointless input.
Also sorry for not mentioning how amazing these towns are turning out, I really liked what you've done with the greek village, great job to you and your whole team for everything you guys are doing to keep this mod alive. This mod is by far the one that contains several things that I always wished to find in a warband mod (classical antiquity setting, the ability to replace a conquered village's troop tree with your faction's and everything that Diplomacy and Freelancer offer), so it fills me with joy to see that it's not dying like it happened to Peloponnesian Wars and Mount & Gladius. Thanks again.

Another question, if you don't mind. Are you currently working on sea battle scenes as well or are you gonna focus on city/castle/village scenes alone for the time being?

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Description

Singleplayer Etruscan town, lousily based on Vulci (Velch in the mod).