Full release of Roar of Conquest: Late Middle Ages IV, Stand-Alone Installation.
Here is the Late Middle Ages IV release for Roar of Conquest! For those of you who would like to know the changes made in this most recent version, refer to the article here: ROC: LMA IV Changelog To give credit where it is due, and most certainty deserved, my mod incorporates the following mods:
- Stainless Steel 6.4
- Meloo Fix 1.27
- Regional Knight Orders For All
This mod is a Stand-Alone Release, which means that you do not need to have Stainless Steel 6.4 installed in order for this mod to work.
Installation Guide
1) After downloading Roar of Conquest, unzip the folder.
2) When you have unzipped the folder, find the location of your mod folder in Medieval II Total War on your computer. It should look something like this: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods
3) Drag the Roar of Conquest folder into the mod location in Medieval II. Once you're done, the file location should look like this: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods\ROC LMA IV
4) When you open ROC LMA IV in it's location, you can create a shortcut by right-clicking on the file 'ROC LMA IV' application, and then selecting the option 'create shortcut', provided you have done the following:
- Go into you Medieval II folder, C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War, and scroll down until you find a file marked medieval2 and listed as the file type application.
- Right click on it and select the option "create copy", then paste the copy in the same location.
- Right click on the copy to rename it, and type in the new name kingdoms.
- Viola, the mod will now work! For a more visual presentation on how to do this, watch this video here starting at the 6:00 minute mark: Youtube.com. While this video is talking about a different mod, his guide for making it work applies to all mods for Medieval II Kingdoms, not just the one he refers to in the video.
Included in this upload is the map reset batch file that was previously it's own download, so you will not have to do separate downloads. If your campaign does not seem to be loading properly, try running this batch file first and see if it fixes the problem.
I have also included a Large Address Aware app in this download, along with a text file, title 'LAA', instructing you how to use it. Basically, the file allows your game to use more memory than the original Medieval II engine allowed, which prevents your game from crashing because your campaign or battle exceeds the hardcoded memory limitations of the original game.
And now you are done! I hope you enjoy the game; now, go forth and conquer!
If you are experiencing any crashes or problems in your mod, please locate the 'system.log' file located here: C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods\ROC LMA IV. Open the file using Notepad, and then copy whatever text is on the log. Please paste the log report at this Discord link: ROC Discord under the text channel roc_bug_reports
Not working from the application. Asks if kingdoms.exe is in my folder. It is, other mods that launch from batch files work fine. Assuming it's because my game folder isn't under C or Program Files. LAA is done, shortcut is done.
So the mod is not even launching? Just crashing the minute you try to launch it?
Edit: Was there any crash report, or did it simply say 'unspecified error' when it crashed?
what it's telling me is that it can't find kingdoms.exe, but it's clearly in the main folder. I've got most of my steam apps on the D drive because it has more space than my C drive, which is pretty used up.
I'm running into same issue. This is the only mod I cannot get to run. I also have my med2 folder on my D drive in lieu of C since C didn't have enough space.
Did you make sure that the name of the folder is "Medieval II Total War" and not "Medieval II - Total War"?
Edit: Another trick that might work is to give the launcher 'kingdoms.exe' administrative privileges.
When I play a battle in the campaign the game crashes and I have tested it with various factions and it keeps happening
Do you have a crash report, and have you enabled LAA for the mod?
Great work Lord Vinciullo,
Works like a charm and the bug fixes are great!
Thanks for such a great mod! keep up the great work!
Thanks you for the kind words, they're much appreciated!
You should actualize the factions and the map, give England the Aquitaine region, turn the Kwarizmies into Georgia, the Cumans turn them into Serbia, and the crusaders into the order of St. John.
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