This is a mod in progress for "Call to Arms" changing the theme into the Star Wars universe with new high quality content, new non-linear RPG gameplay, and many new game mechanics!
Sort of an Star Wars D-Day, good timing for that since it's almost June 6th :P
Showing new water & dust effects for walker stomps (looks badass on AT-ATs), tank hover effects (kicks up alot of water/dust while moving and just a little while idle), new water code for walkers (can go REALLY deep into water without sinking)
There is still work to be done on how the vehicles in this mod work (as you can clearly see in this video in some scenes), but its coming along pretty good keeping in mind that those codes are done from SCRATCH totally (none of the vehicles seen are using the original "tank" code anymore!). Also most of the vehicles are disappearing on destruction so far as there are no "xx" (destroyed) models and animations
D-Day? More like... -Runs out of ideas due to everything in his head being lame- This is amazing!
honestly it looked like it was close to being a stalemate.
Aynen la yarram
Oh God Reactionface.info
Imperial March, you're welcome. Youtube.com
today will be a day long remebered the fall of the rebellion is at hand
I didn't notice it while recording but when watching this I really liked the fact that the AI of the AT-ATs used the main cannons to fight the enemy tanks while the secondary/medium cannons fired at the enemy aircrafts... just like in the movie *giggles* :D
Very nice touch there
Very nice i havent played any star wars but this more looks like Planetside 2 and as i see the weak part of the titan is its neck and legs so this is keep getting awesome.
Good job Tr00perBuzzdee. Already can not wait to play:)
Giococnda.
I'm glad to see work has continued again on the mod. I can't wait to play around with this in the editor.
Great ^^
Really AWESOME!!!
is there multiplayer?
is it mow as2 supported?
This comment is currently awaiting admin approval, join now to view.