The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Infantry "turrets" on Stormtroopers (view original)
Infantry "turrets" on Stormtroopers
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Smilodon2112
Smilodon2112 - - 7 comments

With this,maybe infantry won't be completely useless anymore.
Amazing work!

Reply Good karma Bad karma+17 votes
the_Farseer Author
the_Farseer - - 6,407 comments

Yes, they will hopefully be much better and, if nothing else, just look more realistic on the battlefield.

However, I'm also adding abilities to each infantry unit to make them more viable. For example, Stormies now have their iconic "stun" shot as an ability that makes them particularly effective against Heroes. They themselves don't do much damage but they can stun the hero for a short time, to be attacked by another unit.

Reply Good karma+20 votes
Boda
Boda - - 1,371 comments

Yes!!!

Reply Good karma Bad karma+14 votes
Svenwalker94
Svenwalker94 - - 1,048 comments

HE SAID STUN!

Reply Good karma Bad karma+7 votes
Khanti
Khanti - - 452 comments

Just make infantry "real" units, not as 2 squads of 9 troops. Stormies could have 4 squads of riflemen plus plex and grenade squads. So 6 squads of 9 troops with SOME firepower could stand against vehicles.

Reply Good karma Bad karma+1 vote
BrokenHopes
BrokenHopes - - 308 comments

im filled with horror. play the vanela game. corrupt that world over by fondor in slavery it gave units that had a stun ability. entire army's where paralyzed when they attacked. vehicles fell by the hundreds... bad times bad times....

Reply Good karma Bad karma+1 vote
Tuna42
Tuna42 - - 544 comments

I really love your work on this, it makes your mod even more original.

Reply Good karma Bad karma+5 votes
the_Farseer Author
the_Farseer - - 6,407 comments

Thank you!

Reply Good karma+1 vote
Mirsh
Mirsh - - 1,776 comments

Now this is freaking awesome. I would say you are setting some new standards for the EaW modding scene right here.

This also opens up a wide variety of possibilities for new infantry abilities. I'm thinking along the lines of different movement modes (e.g. slower movement, but higher accuracy or faster movement and poor accuracy).
And those are just the things that came to my mind immediately.

Great job!

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

Unfortunately there isn't really a way to control speed and accuracy in conjunction with one another. It's a cool thought but EaW just isn't set up for it. Really, that's the biggest failure of EaW is the complete disregard for infantry mechanics.

Reply Good karma+2 votes
Mirsh
Mirsh - - 1,776 comments

Couldn't there be something done using the deploy ability, only that it makes the unit slower instead of completely immobile? Or something based on the alt. fire abilites that changes movement speed as well as the projectile accuray? And there are definitely some unit abilities that affect movement speed.

I'm far away from being an xml coding expert, so I could be wrong, but I think it might be possible to make something like that work utilizing already existing effects. Of course it wouldn't be real infantry behaviour, but it might work.

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

That works for speed but there is unfortunately no way to actively control accuracy. Once it's set in the XML, that's the degree it remains at.

Reply Good karma+1 vote
Mirsh
Mirsh - - 1,776 comments

Hrm, you are propably right. Still, I think I'll try and meddle with my EaW files a bit before I abandon that idea. Haven't done that in a while, lol.

Reply Good karma Bad karma+1 vote
Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Maybe simulate raised accuracy via a minor bonus to damage done? Treat it as more shots hitting the target or something?

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

Brota sent me a PM actually about hard points and the passive deploy ability that could make this work. I will play around with it after all the bugs of the rig itself are worked out.

Reply Good karma+1 vote
Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

This will be neat to see in combat.

Also, the frontmost stormtrooper looks like he's dodging his buddy's shot. Or about to start dancing some weird stormtrooper dance.

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

Dance. Definitely a dance.

Reply Good karma+2 votes
Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Reminds me of one of the Rogue Squadron games where the LucasArts logo was a bunch of dancing stormtroopers. (Might have been the second. I think the third had them disco'ing, I think).

Reply Good karma Bad karma+2 votes
the_Farseer Author
the_Farseer - - 6,407 comments

Both of the GameCube releases have disco intros. I own all three games in the series :)

Reply Good karma+2 votes
Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

I used to, but I think I lost them in a move. I loved those games. Though, when I first played the original was before I really got into the games.

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

Same here. I re-purchased an N64 specifically for this and a few other games though. It's a ton of fun. I think it should be on Disney's list, right after the new Battlefront.

Reply Good karma+1 vote
Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

It'd be cool to see Disney re-release an updated version of some of the older games.

Reply Good karma Bad karma+1 vote
Sarhkovir
Sarhkovir - - 2 comments

Is it posible for infantry to automatically use the take cover ability when stationary or under fire?, btw awesome the shooting while moving ability, i had this mod since 2013, Oya ad'ika, keep the awesome work

Reply Good karma Bad karma+1 vote
Sarhkovir
Sarhkovir - - 2 comments

Also you said you where giving iconic abilities to infantry, i really hope that means jetpacks for the mandos, imagine shooting while flying

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

Jetpacks for the Mandalorian Protectors. Base Mando infantry just have combat buff.

Reply Good karma+1 vote
Draven_Felius
Draven_Felius - - 170 comments

Woah...Share with Burnstrobe :D Show Burnstrobe how to do this, it'll be great in YVaW. This is awesome.

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

The rigging isn't totally finalized yet but when it is, I plan to share the process. Still a few bugs to work out though.

Reply Good karma+1 vote
CMGlenn
CMGlenn - - 37 comments

Are you a god?

Reply Good karma Bad karma+3 votes
the_Farseer Author
the_Farseer - - 6,407 comments

When someone ask if you are a god, the answer is always YES.

Reply Good karma+2 votes
Centurian128
Centurian128 - - 547 comments

This is so incredibly awesome!

Reply Good karma Bad karma+2 votes
the_Farseer Author
the_Farseer - - 6,407 comments

Thanks!

Reply Good karma+1 vote
ALECOS
ALECOS - - 244 comments

I love the way the e-11's barrel gets red, and hot looking as it shoots. Great attention to detail. And if that just happens to be lighting or unintentional effects, thats awesome!

You are a true hero of the modding community !

Reply Good karma Bad karma+1 vote
Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Looks more like it's a side effect of the effects. Which is a pretty neat effect, nonetheless.

Reply Good karma Bad karma+2 votes
the_Farseer Author
the_Farseer - - 6,407 comments

Yep, just a side effect. :)

Reply Good karma+2 votes
ALECOS
ALECOS - - 244 comments

well, the detail on the e11 is complimented well by the unintentional side effect :D

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

Even the best rely on a little "happy accident" here and there. Lol. Thank you.

Reply Good karma+2 votes
Shout_Giropalm
Shout_Giropalm - - 257 comments

gj man this is very original model and beuty you are good author ;)

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

Thank you :)

Reply Good karma+1 vote
Sternjaeger
Sternjaeger - - 328 comments

I've a question, can you "upgrade" the stormtroopers helmet ? They look so.. geometrics xD

I'm really impatient for this mod ! One of the best.

(French guy, 'hope my English is understandable)

Reply Good karma Bad karma+1 vote
the_Farseer Author
the_Farseer - - 6,407 comments

Not really, actually. It's already about twice the number of poly's of the original EaW helmet ;)

Reply Good karma+2 votes
Heljumper117
Heljumper117 - - 60 comments

most anticipated mod for any game atm followed only by your other mod lol

Reply Good karma Bad karma+2 votes
Stormcommandos
Stormcommandos - - 152 comments

So beautiful.

Reply Good karma Bad karma+1 vote
LordofIron
LordofIron - - 32 comments

Nice Work!

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,331 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

I know I posted a video about this a while ago but I said there were many bugs still to be worked out before I applied it to other infantry... Well, 99% of those bugs have been fixed and I have begun implementing on all other infantry. So, here is a small fireteam of Stormies, running...AND shooting :)