(Unreleased v5.0)
last update 22.06.2024.










After a long period of closed beta testing, v5.0 open beta will be released on Monday. The release will be available both here on moddb and for the first time on Steam Workshop as well.
Special thanks to the mod community on Discord, testing team and all other contributors.
You may join the discord community via:
If you wanna show your thanks for all the hard work, you can buy me a coffee:
See you all on Monday!
Places where you can submit bug reports and suggestions so that they are more accessible.
Looking for v4.0 beta testers in order to hunt down all the remaining bugs and bring order to this mod :D
Compressed the Data/Scripts/AI folder into MEG arhive.
Upgraded version of the mod. AI fixes, new launcher.
4.0 version of my mod, still unpolished but with many new addons since the beta.
Compressed the Data/Scripts/AI folder into MEG arhive.
With private life taking too much time, I simply unable to polish the 4.0 version of the mod. Here is a BETA version for you to enjoy. Any and all bug...
This is the full standalone 3.0 version of the Rise of the Crime Lords mod for Star Wars: Empire at War - Forces of Corruption. You have to install this...
Alhpa version of the Rise of the Crime Lords v3.0, showing the latest addons and bug fixes
Suggestions for the mod.
Give Jabba his space yacht, the Star Jewel and maybe him or another hutt hero a price reduction ability.
Replace the Munificent with a better model, like this one Moddb.com
Replace the Venator with a better model Empireatwar.gamefront.com
And maybe replace some of the ships with model that have more bones for weapons. These models from here could be used. Empireatwar.gamefront.com
I remember seeing you were trying to get a 5-tier asteroid starbase on filefront. That should be used for Black Sun, but both them and the Hutts shouldn't use the same starbase. One of these two should work, Empireatwar.gamefront.com Everythingeaw.com
I forgot this one, dashboards for Black Sun and the Hutts.
Empireatwar.gamefront.com
Nice suggestions. I was thinking about changing the Venator and ISD with better models, this will be considered.
Munificient will also be replaced, that's for sure, btw. do you know any good Providence model?
I am also searching for alternatives for asteroid bases so I'll probably replace the Hutt cartel one.
You could use Republic at War's Providence or the one from this mod Moddb.com
It's a bit complicated, I have to get strict permission to use files from other mods and I would like to avoid having non-freerelease content in my mod.
You wouldn't have to ask permission for RaW's models, in the readme it says to just copy the credits for models and make sure it's correct. They did that so Z or anyone else working on the mod wouldn't have hundreds of people asking to use their stuff.
Other than those models, I don't know of a Providence model that doesn't require someone to ask for it. Those are the only ones.
Hi , i have some problems in installing this mod , i am using SWEAT Gold on steam , yes i placed the mod folder in the games directory in steam , but i need an Launch option for it
You have to run it via shortcut I've provided. I've heard there was trouble for some users trying to run mods with steam FOC, I'll look into it.
good this far but will there be level 4 and 5 asteroid bases?
Not in the foreseeable future. The Black Sun and Hutt Cartel have very limited resources and therefore require smaller space stations.
Then will u add other space stations so that they can have a stronger defense and able to build some capital ships...?
Hmm, they are able to build capital ships (Black Sun - Bloodstar)
Hutts still don't have a capital but it's planned.
make boba fett imun against the converting thingy since he is mandalorian please
Converting thingy?
I he means Force Corrupt.
Oh, are Mandalorians immune to that? If they are I'll make all of them immune.
What?