Features

(Unreleased v5.0)

last update 22.06.2024.


General:

  • Tweaked to work with 2023 Steam update
  • Five playable factions (Zann Consortium, Rebel Alliance, Galactic Empire, Black Sun pirates and The Hutt Cartel) + 4 non-playable (CIS Remnant, Ohnaka Gang, Pyke Syndicate and Mandalorian Militia)
  • New Music (Start menu, Hutt and Black Sun specific backgrounds, Empire and Rebel added to the existing playlists, music added from Star Wars Rebels, Rogue One and Shadows of the Empire)
  • New sounds for Mandalorian pistols, sniper rifles, Kyle's Bryar pistol and Ahsoka's force speed
  • Campaigns for all tastes: all five factions, only Black Sun added, and just Rebels vs the Empire (FOC and EAW updated campaigns and one original)
  • Fully converted and playable EAW story Campaign (Empire and Rebels)
  • 22 new galactic locations: Abandoned Republic Starbase, Anaxes Asteroids(variant), Concord Dawn, Duro, Falleen, Florrum, Gall, Gamorr, Jakku, Jedha, Lothal, Mygeeto, Nar Kaaga, Nar Shaddaa, Rhen Var, Ringo Vinda, Rodia, Scarif, Starforge, Trandosha, Rattatak, Ziost
  • Two new GCs: "A Prince's Revenge" Featuring the Black Sun vs the Empire and "Battle for the Underworld" featuring only underworld factions.

Tweaks:

  • New Planet Land Art for Rodia, Geonosis, Mandalore, Scarif, Mygeeto, Ziost, Korriban and Dathomir.
  • Fully remastered ingame unit and hero icons.
  • New particle effects: Empire has blue protons, Black Sun orange ones, orange and yellow blaster bolts for the Mandalorians, new laser textures, purple bolts for some heroes, faster moving projectiles, added blue space lasers to some units, new unit abilities with new particle effects, Ion cannos projectile based on ESB and Ion torpedoes based on Rogue One, new proton look and SFX for CIS bombers approximating ROTS visuals
  • New Turbolaser effects
  • New Galaxy texture, particle and size
  • Ssdcommander's space station spawning system
  • Replaced some unit names with correct/complete ones
  • Enhanced Vader's and Sidious Force powers (whirlwind and lightning damages everything and telekinesis can be applied to vehicles and heroes - except force sensitives and droids) I did that because frankly no bounty hunter or smuggler has any chance against a main Jedi or Sith hero
  • Fighters rescaled to 75%, corvettes, frigates and cruiser rescaled more canonically
  • Planets rescaled to 75%
  • Reworked AI, Hutts and Black Sun fully active in GC and skirmish
  • Multiple tweaks and fixes
  • New stars background
  • Retextured Pirate Interceptor Frigate
  • New Maw map base on Solo: A Star Wars Story
  • Minor improvements to ground flyer movements (Snowspeeder, Z-95 variant, TIE Striker, Starhopper)
  • New sand variant of Rebel Infantry
  • New basic, forest/swamp and snow Imperial Stormtrooper variants
  • Consortium Grenadiers now feature multiple different species within squads

UnitsEmpireUnitsRebelUnitsZannUnitsBlackSunUnitsHuttsMinorFactionUnitsPlanetUnlock compactHeroRosterAllHeroRosterRebelUniqueUnitAbilities

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RSS Articles

Open Beta due on Monday

News

After a long period of closed beta testing, v5.0 open beta will be released on Monday. The release will be available both here on moddb and for the first time on Steam Workshop as well.

Special thanks to the mod community on Discord, testing team and all other contributors.

You may join the discord community via:

Discord.gg

If you wanna show your thanks for all the hard work, you can buy me a coffee:

Buymeacoffee.com

See you all on Monday!

Bug Reports

Bug Reports

News

Places where you can submit bug reports and suggestions so that they are more accessible.

Discord Server

Discord Server

News

A Discord server for the Mod has been created.

Searching for v4.0 beta testers

Searching for v4.0 beta testers

News 7 comments

Looking for v4.0 beta testers in order to hunt down all the remaining bugs and bring order to this mod :D

Rise of the Crime Lords 4.0 Steam AI fix

Rise of the Crime Lords 4.0 Steam AI fix

News 2 comments

Compressed the Data/Scripts/AI folder into MEG arhive.

RSS Files
Rise of the Crime Lords 4.1

Rise of the Crime Lords 4.1

Full Version 14 comments

Upgraded version of the mod. AI fixes, new launcher.

Rise of the Crime Lords 4.0 Unpolished [Reupload]

Rise of the Crime Lords 4.0 Unpolished [Reupload]

Full Version 20 comments

4.0 version of my mod, still unpolished but with many new addons since the beta.

Rise of the Crime Lords 4.0 AI fix [Steam]

Rise of the Crime Lords 4.0 AI fix [Steam]

Patch 13 comments

Compressed the Data/Scripts/AI folder into MEG arhive.

Rise of the Crime Lords 4.0 BETA

Rise of the Crime Lords 4.0 BETA

Demo 31 comments

With private life taking too much time, I simply unable to polish the 4.0 version of the mod. Here is a BETA version for you to enjoy. Any and all bug...

Rise of the Crime Lords 3.0

Rise of the Crime Lords 3.0

Full Version 33 comments

This is the full standalone 3.0 version of the Rise of the Crime Lords mod for Star Wars: Empire at War - Forces of Corruption. You have to install this...

Rise of the Crime Lords 3.0 Alpha version

Rise of the Crime Lords 3.0 Alpha version

Demo 22 comments

Alhpa version of the Rise of the Crime Lords v3.0, showing the latest addons and bug fixes

Post comment Comments  (290 - 300 of 349)
george76
george76 - - 1,282 comments

3.0 alpha dosnt work with steam it keeps loading the normal game any fix for this

ps 2.0 works fine just not 3.0

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Guest
Guest - - 698,083 comments

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vjeko1701 Creator
vjeko1701 - - 299 comments

I have no idea, I don't use steam for FOC. I'm sorry.

Bear in mind that the version 3.0 is in alpha stage, I'll be releasing it in full version in a couple of weeks.

Send me a PM if you want to try the current unreleased beta version.

Reply Good karma+1 vote
SqueakyD
SqueakyD - - 2 comments

Sorry, new here, but whats the difference between the current alpha stage and the upcoming full version?

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sandtrooper956
sandtrooper956 - - 636 comments

It works with steam... also, what new things are in the beta?

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vjeko1701 Creator
vjeko1701 - - 299 comments

I did a lot of balancing, added more than a few units, new music for the Black Sun and the Hutts, many bug fixes, improved UI icons for a lot of units...and a lot of minor tweaks.

Reply Good karma+1 vote
rumiks
rumiks - - 552 comments

boba fett killed jedi he has a chance and where is ig88 ??

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vjeko1701 Creator
vjeko1701 - - 299 comments

Perhaps some weaker Jedi, but not Yoda or Luke, not to say Sidius and Vader.

IG88 is with Zann, I didn't remove him, he's listed under game default units.

Reply Good karma+1 vote
rumiks
rumiks - - 552 comments

great game mate keep it up ...to be honest i thought this mod was dead but i am happy to see you keep going happy modding :)

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Guest
Guest - - 698,083 comments

This comment is currently awaiting admin approval, join now to view.

Nkarpovich
Nkarpovich - - 179 comments

Has anyone gotten this to work with the steam version? Ive tried messing with the launcher icons start data so it matches the steam folder, and also messed with different variations of the MODPATH code for the steam launch options, but nothings working for me. If anyone has figured it out/knows what im doing wrong, any help would be appreciated, I really want to play this!

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rumiks
rumiks - - 552 comments

and i thought this mod died well i wish other mods where like you didnt die and just did it congrats :)

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vjeko1701 Creator
vjeko1701 - - 299 comments

I had both techical and personal difficulties but I will finish at least v3.0

Reply Good karma+1 vote
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