(Unreleased v5.0)
last update 22.06.2024.










After a long period of closed beta testing, v5.0 open beta will be released on Monday. The release will be available both here on moddb and for the first time on Steam Workshop as well.
Special thanks to the mod community on Discord, testing team and all other contributors.
You may join the discord community via:
If you wanna show your thanks for all the hard work, you can buy me a coffee:
See you all on Monday!
Places where you can submit bug reports and suggestions so that they are more accessible.
Looking for v4.0 beta testers in order to hunt down all the remaining bugs and bring order to this mod :D
Compressed the Data/Scripts/AI folder into MEG arhive.
Upgraded version of the mod. AI fixes, new launcher.
4.0 version of my mod, still unpolished but with many new addons since the beta.
Compressed the Data/Scripts/AI folder into MEG arhive.
With private life taking too much time, I simply unable to polish the 4.0 version of the mod. Here is a BETA version for you to enjoy. Any and all bug...
This is the full standalone 3.0 version of the Rise of the Crime Lords mod for Star Wars: Empire at War - Forces of Corruption. You have to install this...
Alhpa version of the Rise of the Crime Lords v3.0, showing the latest addons and bug fixes
Can we get a better galactic Conquest layout plz.
What do you mean?
I mean use a more canonical galaxy layout like thrawn’s revenge or UGC mod.
Well, I did modify some of the planet loccations but I'm not planning on fully canonizing it. 1/3 or 1/4 of galaxy would be empty because it's the unknown regions and it would take too much time for all planets, traderoutes and GCs to be edited, not to mention that the premise of my mod is only to add, not take from the game and this way the game's single player campaign would be unplayable.
well ok but you could add all the new planet's to the Equal Footing GC(Lothal, Jedha, Jakku, Mygeeto, Falleen, Florrum, Rattatak, Trandosha, Rhen Var).
I have started adding new planets to old GC's, first ones were Heart of the Maw, Shipyards of Kuat, Alderaan's Demise..I'll also probably add Raxus and Ringo Vinda as two new planets with CIS unit rewards.
Glad to see an update pop up in my watchlist, can't wait to see this baby in Steam workshop.
I tried uploading it with the upload application but It was just verifying it for hours.
Damn, what a shame
I'll probabl try again when I have the full version.
Hello, this seems like an awesome mod but I cant seem to run it with the steam version. I create a mods folder in the directory of the game in steam put it there, start the game and see the mod when I open the game, when selected it starts loading but on the loading screen it crashes with perception parsing error
nvm fixed it, but the AI isnt working
Try the fix.
Hello and I had some problems which are that the .exe file comes out without any icon and I do not know how to put it back and the other thing that the game has other routes and another language since I am Spanish and I thought it could be used in that language. could someone or the same creator give me a link to download the game in English with this mod I would appreciate a lot
Thanks for your time