Rise of the Crime Lords is a mod that adds the Black Sun Syndicate and The Hutt Cartel as playable factions without replacing existing ones, and with multiple additions to the existing ones as well as adding some new unplayable ones. retexturing, coding, idea, research, text, icons etc by: vjeko1701 (me) in the "other readmes" map are the readmes of the mods by other modders used in my mod Sorry if I forgot someone because I had some of these stuff a long time on my computer, but I believe that I've credited everyone. Vjeko1701

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS List of ground and space units (view original)
List of ground and space units
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
snarzer
snarzer

Ain't that a neat amount of units huh?

Reply Good karma Bad karma+1 vote
vjeko1701 Author
vjeko1701

Thx :D And those are just the faction universally buildable ones. I'm not counting specific planet prizes (Mandalorian, CIS, Republic, Naboo, Alderaan) nor the garrison only units.

Reply Good karma+2 votes
snarzer
snarzer

Understandable, maybe you could make a separate list for them too. I would like to mention a idea I have for new units for the black sun and hutts

Black sun- Suicide droids: Droids that basically explode when close to enemies which would deal massive damage

Hutts-Raiders squad: A squad of hutt raiders that can be sent on enemy planets to capture tanks and bring them back for the hutts to use, think of C-3PO and R2-D2's mechanic of helping teching up but instead it's the hutt raiders capturing the unit you want.

Reply Good karma Bad karma+1 vote
vjeko1701 Author
vjeko1701

Suicide droids could be a fun feature as guards..

And Raiders, you mean like R2's steal function. I'm not sure the game's hardcoding would allow that. I'll investigate.

Reply Good karma+1 vote
snarzer
snarzer

Yeah I thought it could be a high risk, high rewards type unit that could do devestating damage but can be stopped easily

Yeah kinda like that, i thought it would suit the hutts and give them depth to their gameplay

Reply Good karma Bad karma+2 votes
Blue_Fyre
Blue_Fyre

like the ones in COH2?

Reply Good karma Bad karma+1 vote
DarthVicaten
DarthVicaten

Add the Hutt Sail Barge perhaps.

Reply Good karma Bad karma+1 vote
vjeko1701 Author
vjeko1701

Jabba has it as his unique ground transport, it's a large, armed ground troop transport...

Reply Good karma+1 vote
Dwarf_Fan
Dwarf_Fan

Nice to see some new ones as well

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

All units and their Icons (non Consortium)

Details
Date
Size
950×504
Options
URL
Embed
Embed Thumb
Share
Feed
RSS