Rise of Rome II: The Gods of War is the sequel to Rise of Rome, one of the most popular modifications for Battle for Middle Earth. Using new technology inherent in the BFME 2 engine, RoR2 will dynamically change in gameplay over its predecessor. You'll be faced with the decision of which god to honor at your temple, and that choice will ultimately determine what units, buildings, and upgrades you'll be able to purchase. RoR2 is simply not a port of RoR1, as no art assets are being reused. Everything is being remade to enhance the visual appeal and immersiveness of the Rise of Rome series. RoR2 will feature 4 sides: Rome, Carthage, Greece, and Gaul. Each faction will then have 3 different Gods you can honor, which will equate to subfactions. We are also introducing mythological figures and monsters as controllable units on the field of battle. There are also plans to do a full campaign, a Domination mode which will use BFMe2's "War of the Ring" style of play as its foundation, as well as adapting the Create-A-Hero feature for use within the world of RoR. Rise of Rome II: The Gods of War is being developed by AtomicWienerDog.

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Rise of Rome 2 Released!

News

AtomicWienerDog is proud to announce the release of their most recent project, Rise of Rome II: The Gods of War. This is a multiplayer-only beta version of the BFME2 modification. This version contains the 3 Roman factions (Mars, Mercury, and Jupiter), new buildings, new units, and a new soundtrack. Please consult the readme file for installation instructions and other stuff that you need to know. So click the image below to download Rise of Rome 2, and don't forget to leave us some feedback in our Forums!

First Trailer Released

First Trailer Released

News

A lot has been going on behind the scenes despite the lack of real news that we have posted lately. We have a new site which is now live and you can reach...

New Site for Rise of Rome Series

News

Kelso has finished up the new website for Rise of Rome 1 and 2. Both sites are now housed under a single dynamic site and it finally shares the atomicwienerdog.com...

A new Rise of Rome II Screenshot

A new Rise of Rome II Screenshot

News

Time to release a new screenshot! This time showing a roman camp. The buildings on the left are villa's. Those will be one of your two resource gathering...

A long overdue update

A long overdue update

News 2 comments

Sorry for the lack of updates recently guys. There have been some rumors popping up that we're no longer working on this project, so I am here to...

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Rise of Rome 2 Multiplayer Beta

Rise of Rome 2 Multiplayer Beta

Full Version 1 comment

The first public release of Rise of Rome 2 for BFME2. Includes Rome and its 3 God-specific factions. This version is multiplayer only, so there is no...

Post comment Comments  (10 - 20 of 22)
pullo123
pullo123 - - 89 comments

WHAT..... It will not work in skirmishes?

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tomb-world
tomb-world - - 239 comments

ow cool

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elvenfury
elvenfury - - 213 comments

well i played it and mars, jupiter and and someone else are all the same idk y

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elvenfury
elvenfury - - 213 comments

WTF do u install the folder ROR i tried

appdata, bfme2 files

program files bfme 2 data, and inside the bfme2 folder

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dragoniga
dragoniga - - 4 comments

1st one was good, I hope this is better :D .

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myles
myles - - 854 comments

NIce this is getting better and better, personally i dont like the gates, but the rest is very good

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SlapJack
SlapJack - - 2 comments

I?ve played your Rise of Rome Mod for BofM 1 and i think this mod for BfoM II will be very great. it Looks really cool. i be afraid(?) to paly this MOd. Go on and Good Luck by making th Mod

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Joe_x
Joe_x - - 2 comments

WOW!!!!! this a great MOD.

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Lord_Anubis
Lord_Anubis - - 9 comments

If u do Egypt in the mod I can help you...

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tibz
tibz - - 130 comments

hurry with this one! we need sweet mods like this to keep BFME2 alive!

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