Rise of Rome II: The Gods of War is the sequel to Rise of Rome, one of the most popular modifications for Battle for Middle Earth. Using new technology inherent in the BFME 2 engine, RoR2 will dynamically change in gameplay over its predecessor. You'll be faced with the decision of which god to honor at your temple, and that choice will ultimately determine what units, buildings, and upgrades you'll be able to purchase. RoR2 is simply not a port of RoR1, as no art assets are being reused. Everything is being remade to enhance the visual appeal and immersiveness of the Rise of Rome series. RoR2 will feature 4 sides: Rome, Carthage, Greece, and Gaul. Each faction will then have 3 different Gods you can honor, which will equate to subfactions. We are also introducing mythological figures and monsters as controllable units on the field of battle. There are also plans to do a full campaign, a Domination mode which will use BFMe2's "War of the Ring" style of play as...

Post news Report RSS A long overdue update

Sorry for the lack of updates recently guys. There have been some rumors popping up that we're no longer working on this project, so I am here to squash them. We've got a new in-house build that we are running through the courses right now and things are looking pretty sweet so far. Below

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Sorry for the lack of updates recently guys. There have been some rumors popping up that we're no longer working on this project, so I am here to squash them. We've got a new in-house build that we are running through the courses right now and things are looking pretty sweet so far. Below are some shots of myself and Inf1d3l duking it out as Jupiter and Mercury respectively. Jupiter concentrates more on mythology whereas Mercury is buffed in commerce and resource gathering. Check out some of the shots from the battle below.

July Shot #1 July Shot #2
July Shot #3 July Shot #4
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methy
methy - - 1,221 comments

Holy feckin' jeebus! They be some impressive screens.

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tibz
tibz - - 130 comments

looks like fun when do we get to sink our teeth into it?

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