The Brotherhood. A new Dawn awaits. Formerly known as Rise of Apocalypse, this mod is set two years after the conclusion of tiberian dawn. The Temple of Nod has been destroyed, and Kane, the charismatic leader of the Brotherhood of Nod, is missing, presumed dead. Whilst GDI archeological investigations continue on the site of the Temple, Nod is in fact far from defeated, and conflict continues in both the Europe and African theatres, as well as elsewhere around the globe. Meanwhile, Tiberium continues to spread and threaten more and more of the world's population. Whose side will you join in this ongoing battle for the future of the world?
Welcome back Soldier.
Let's kick this update off with our brand new remodelled harvesters!
The harvesters were completely redone from scratch. I'm happy to say that we have attained a look that is strikingly similar to the original westwood renders. (Well one version of their harvesters)
Next up we have ingame screenshots. These showing off the new map called Desolated which was made by Zeth. It also shows off a few of our buildings ingame. (Though untextured.)
You can find more of these in our gallery.
Next up we have the entire decrypted Nod signal broadcast that was intercepted by GDI and leaked to our moddb by unknown sources.
You can read more about the messeges and other intel that was leaked to us here:
Cncbrotherhood.com
Finally we have a new track by Tetrad. This new track is very different in both pacing and sound from the majority of our soundtrack. However, it's a nice change of pace and a good breakoff from some of the hard pumping heavy tunes. It's called "Without."
Remember to check out some of our other tunes if you haven't heard them yet :)
With that, this update is officially over.
Thanks for your support and remember to let us know what you think.
Staude.
Command & Conquer: Brotherhood.
Hey guys, Welcome back. This week we are going to show off the Nod Light Tank and the Nod Artillery ingame. Furthermore we intend to show you some updates...
Hey guys, it's been a few weeks. We're back with a pretty big update. We have both ingame screenshots, a few vehicle renders, new maps and more :)
Welcome to another update for Command & Conquer: Brotherhood. This week we have a few models, one of the new vehicles running ingame and a updated track...
Welcome back. This week we have a lot of new things to show you guys. We have vehicles, aircraft a building and finally the Nod wallpaper mentioned in...
One of 4 new tracks uploaded in time for christmas :) Deathglow is a brand new track from TQ that will feature in the upcoming Rise of Apocalypse (RoA...
One of 4 new tracks uploaded in time for christmas :) Nucleus is a brand new track from TQ that will feature in the upcoming Rise of Apocalypse (RoA...
One of 4 new tracks uploaded in time for christmas :) C4 is a brand new track from TQ that will feature in the upcoming Rise of Apocalypse (RoA) Enjoy...
One of 4 new tracks uploaded in time for christmas :) Blast Radius is a brand new track from TQ that will feature in the upcoming Rise of Apocalypse (RoA...
This is the full and partially remastered version of the song used on the pre alpha trailer. Its named body count. Made by TQ..... Enjoy :p
This is the first trailer for Rise of Apocalypse: the dawn of Nod. A mod that converts renegade into a whole new story set in the tiberian dawn universe...
Im prety sure he wants all of them on if not i bet we'll re-edit it :P
and all those things(images) are gonna be in renegade? impressive
Good on ya Staude, nice to see u r sticking with it.
Hey guys.. sorry i havent been around much lately.. as with a lot of other people school is keeping me busy. I am also variating what i do to keep interest in all my projects. This is probably one of the biggest and first of them. SO dont worry. I plan to keep this in the works. I am moving (again @-@) aprox. In a few days. However this place DOES have internet so... Anyways again sorry.. ill try to get you guys some screenies soon.
Oh and DaveDude, that will come in handy.. The audio. And although it isnt a pressing concern at this moment, but i will appreciate the help on the matter :)
as youve probally heard or guessed--- the mods been on a hold.. .. but a short while ago i slowly started to work on it again... and i think it is about time to Re-announce the mod.
In the news section you can read more about this.
maybe not all of them but probly most of them.
Looking forward to it. Finally a mod that actually uses the 1 player mode! :D Hope you stick with it!
nice :)
looks cool
Is that 'NOD COMPLEX' just one building or is it a complex of loads of buildings?