CTW campaign (patch)
PatchThe Rise Again version for Conquer The World campaigns!! - Alexander campaign: add the another factions playlable (Romans, Egyptians, Persians and Indians...
This mod (Rise Again) reworkes the entire game to make it much more realistic and complete, adding new factions and modifying the rest. Also add unique units from the campaigns.
The new/reworked factions:
-Iroquois (haudenosaunee or nadowa)
-Anglo-americans- (american or canadian)
-Mesoamerican- (olmecs, toltecs, mayans, etc.)
-Andeans- (chanka, colla, inca, etc.)
-Latin-americans- (republics from Mexico to Argentina)
-Pampas- (hets, puelches, rankeles, etc.)
-Britonic- (peoples of the British Isles)
-Gaulish- (from the gauls to the french)
-Iberians- (peoples of the Iberian Peninsula)
-Italic- (peoples of the Italian peninsula)
-Germanic- (from germanic tribes to the germans)
-Slavs- (Poles, Serbs, Russians, Yugoslavs, etc.)
-Hellenic- (peoples of the Hellas or Greece)
-Turkic- (from the nomad tribes to the ottomans)
-Egyptian- (from Kemet to the muslims)
-Berbers- (from Numidia to the muslims)
-South-africans- (poeoples from Sudán to Southafrica)
-Semitic- (asssyrians, hebrews, arabs, etc.)
-Iranians- (guti, elamites, sarmatians, etc.)
-Indians- (from the Indo valley to Ceilán)
-Chinese- (tibetan, han, manchu, etc.)
-Mongols- (from nomad tribes to the Khanates)
-Koreans- (peoples of the Korean Peninsula)
-Japanese- (from the bushi to the soldiers)
*The secondary mod (Rise of Realism) just moddified the original game with the original factions and add various campaign units.*
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The Rise Again version for Conquer The World campaigns!! - Alexander campaign: add the another factions playlable (Romans, Egyptians, Persians and Indians...
Bug Fixes and many changes... Enjoy!! A Rise of Nations mod for extended edition. First i rework the game with the originals factions makin' it more accurate...
This patch add a very slow attrition system and fix the royal guard of the enlightent gauls... Enjoy!
This is the last version of the game (at least until I learn to edit CTW campaigns) I hope you enjoy this handcrafted mod...
This mod addon (addon for the mod only) replace the ruler's names of each factions for etnic or political names. For example: instead of ''William Wallace...
This is the new release of the Rise Again mod. I hope you enjoy it...
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I will make some models about RON(include .bh3 .bha .tga and reference code text) and release aperiodically.
This is Game of Thrones mod for Rise of Nations. You can chose some great house of Westeros (Stark, Lannister, Arryn, Tully, Tyrell, Martell...) to fight...
Modern Times World In Conflict is a complete overhaul of the game Rise of Nations Thrones and Patriots. It contains new units, new buildings, new nations...
A WW2 mod where you go throught the war years with an historical accuracy. New buildings and new wonders are available. It will work as standalone and...
A total conversion for Rise of Nations: Thrones and Patriots, which turns the game into a world of steam power and heavy steel machinery. Fight from a...
Rise of Kings is a revolutionary total conversion modification for Rise of Nations: Thrones and Patriots that recreates the Medieval era. Set across 3...
No one makes Indonesia for rise of nations. :(
Of course got one. Here.
Newworldempires.fandom.com
Hello everyone! I'm taking advantage of this quarantine time to improve / finish this great mod!! :) I post it in comment because I ignore some functions of this page :/
The installation instructions can be finded in the description of the mod (here in the mod page)
Hola ¿Cómo se instala?
Hi, may I ask what you have changed in this version? I see that the map you uploaded is not different from the original steam version. Is it just data modification? It is well known that many games have decided versions now. Why is it a pity that the rise of the country has not
The main mod is not finish yet but is ready for singleplayer testing
Can you make Spartan Spearman with V Shield ?
I can do it but I don't know if I want to...