Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod

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Report RSS UEF Unit stats chart (view original)
UEF Unit stats chart
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BrandonPotter
BrandonPotter - - 181 comments

Whoa! I like that T5 Bot at the bottom :)

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Gamingroach
Gamingroach - - 647 comments

Yeah that T5 quadruple is sure something!
Polycount looks very high too :3

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Praecordium
Praecordium - - 174 comments

Are you going to use the first hammer model for something that one was pretty sweet, so if you have it by god find a use for it. And also i think i'd work better with the tank having more health and range and the bot having speed and damage
cant wait for this mod keep up the good work!

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Avitus12 Author
Avitus12 - - 997 comments

I made the Hammer have less speed than the T4 Tank cos its carrying very heave weapons.

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kgocb001
kgocb001 - - 237 comments

I remeber that in Total Annihilation tanks were faster and better armoured and expensive, while bots offered better agility, cheaper and better firepower-to-cost ratio.

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

yes keep the old hammer. the new ones cool but find another use for the old hammer

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kgocb001
kgocb001 - - 237 comments

The T5 spider walker is nice, but dob't fit UEF very well - it looks too advance. Maybe if you make legs looks somehow less advance then it will be more UEFish

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MrAzuryZ
MrAzuryZ - - 151 comments

i actully think the quadspider fits the cybran looks.
but still i can belive it being in the UEF military.
i dont see anything as too advanced in a univers far from our near future.

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Ρrʌжis
Ρrʌжis - - 5,071 comments

Stolen cybran tech perhaps?

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Gear54
Gear54 - - 90 comments

I'd say it's more along the lines of reverse engineered cybran tech, considering their's some parts of it that do look rather UEF.

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Ty_Rage
Ty_Rage - - 194 comments

Lets wait and see how they skin it first, I have a feeling that with a great skin this will look more UEF than it might seem. (And we all know how great the skins are)

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leosake
leosake - - 667 comments

+1 at Ty_Rage....it's one of the reasons I'm always thinking of if I should show a non-textured model here....because people tend to forget the textures....and they start judging this and that..but when the textured version comes....

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

ha ha ha makes me think of jeepers creepers.

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narh...
narh... - - 353 comments

0_o - woooaaah wish i cud make stuff like that *kicks a stone with arms folded*

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Rossky
Rossky - - 179 comments

i still think the fatboy has the most detailed and most awesome cannons ive ever seen EVER!
the t5 bot at the bottom looks pretty badass :D

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Igncom1
Igncom1 - - 654 comments

A super fast tank? lol.

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OverRated Creator
OverRated - - 2,885 comments

Its a chart preview nothing more.

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Igncom1
Igncom1 - - 654 comments

Indeed, no offense intended. ;)

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

hey guys you gotta think of stuff in terms of what its good at. who says the uef didnt make it look like that so its armor deflects bullets. think of this game as if it were ta. arm is uef. cybran is core. they didnt give a damn if stuff looked like it was the other faction. i dont think we would either. maybe it is more efficient that way than if it were blocky.

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Avitus12 Author
Avitus12 - - 997 comments

the bottom unit (quad walker) is a high poly unit that was not made for revamp, I'm in the process of converting it for UEF :)

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KIN0025
KIN0025 - - 24 comments

Yeah. It looks really awesome Deviant art. but probably too high poly for SC2 to handle.

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Avitus12 Author
Avitus12 - - 997 comments

yer way to high lol

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

what exactly is its poly count? what unit has the highest poly count so far?

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Avitus12 Author
Avitus12 - - 997 comments

its poly count is about 300,000 lol, but the highest poly count unit in game atm is the Armored fortress its about 15,000 ploys.

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

what creation youve ever made has the highest poly count? is 300k low compared to others?

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Avitus12 Author
Avitus12 - - 997 comments

I've hit 500-600k a few times lol

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ParaCombatant
ParaCombatant - - 188 comments

I like where this could go.

Some thoughts:
1.) The topics (health, range, damage, and speed) could have their perspective rows broken up into cells/ boxes. Each one could represent a certain number of points, as this would let one get an accurate measurement of the units true stats (i.e. one cell/ box might equal ten points of in-game damage, thus a unit that deals 100 points of damage per salvo would have 10 cells colored).
2.) Maybe damage could be separated into damage dealt against Land, Air, and Sea units?

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Avitus12 Author
Avitus12 - - 997 comments

I may do up something like that when we know exactly how the units will be balanced :)

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Igncom1
Igncom1 - - 654 comments

How will the T4/5 units cross water? Will they go the normal way along the limited sea beds or will they have a way of swimming or hovering?

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Avitus12 Author
Avitus12 - - 997 comments

UEF XPs only cross the sea bed atm.

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

if you can answer this, do you have any ballpark clue on where the avitus(its just fun to actually refer to it with a name) and monkeylord stand in comparison to the storm strider?

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Avitus12 Author
Avitus12 - - 997 comments

Rhmm... the Avitus will most likely be only T4 and the Monky will have more direct fire power than the Strider, but that's about all I can say about them atm

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

hmm. yeah i can see how it fits there. but it all depends on how what its weapons are. it'd be more mega if you gave it two microwave lasers but mmmmh...

also, it might make it more realistic if you split the juggernaut's tracks into four. look at this.

Oto6.fr

are the uef getting any beam weapons? itd be nice to see a white-blue laser fire outta some epic uef laser cannon

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

only a few maps have water passable by units that travel across the seabed. itd be super awesome to be able to drive a fatboy into an ocean. hmm...that could be another short story i could write...the journey a fatboy made across an ocean, carrying precious cargo.

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

ay leo any news on the kraken?

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leosake
leosake - - 667 comments

Sorry man, I'm currently busy on some other things I have to finish, but in less than a week, I would have started it, I'm sure ;)

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

well i hope you continue it.

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Paladinqp
Paladinqp - - 31 comments

COOL...

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LukisWizard
LukisWizard - - 5 comments

This T4 tank is so cool ;p Can you add a similar tank to Aeon and Cybrans ? ;p Of curse with different stats and look ;p

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VOLKSCULT
VOLKSCULT - - 68 comments

I love this awesome Quat Walker and i think it fit´s UEF perfect. Why the UEF shouldn´t have walkers with 4 legs??? Hey guys it is a T5. ;) And the Cybrans have allmost 6 leged walkers. So plz let it be.

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leosake
leosake - - 667 comments

it will be ;) don't worry!

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kgocb001
kgocb001 - - 237 comments

I think there is already waaay to much spiter like unis. IMO much better would be experimental hovercraft concept (fatboy hovercraft) you presented long time ago.

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

okay multilegged units are never bad. + 1 this if you said oh my god when you watched the 2nd scarab in halo 3 walk over that forerunner structure. or if you went oh my god at any of their entrances. nothing is more all terrain than that thing.

no other vehicle besides antigrav tanks and aircraft can go over that. if your talking about an antigrav fatboy, that would be badass. but it doesnt need to replace this.

however, i do agree with you on their being enough legged xps.

uef,
3 bipedal
1 spider
4 tracked
1 hover
5 flying
1 ship
4 structures

cybran
1 bipedal
7 spiders
5 flying
no hovers
2 sub
2 structures

aeon
no tracked
2 bipedal
4 flying
1 hover
2 spiders
no ships
3 structures

i hope you guys have some nice antigrav xps on the way. need some ship xps too. lol. experimental ships would have to be t5 or possibly even flagships.

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

oops missed the old megalith so thats 8 spiders for cybran

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

lol nobody said happy halloween. apparently obamas gonna be president for america. that i like but i think im the only person on the planet who doesnt want to be here cuz they decriminalizing pot. they think decriminalizing it is gonna make ppl stop? marajuanas gonna be worse than alcohol. teens are gonna be dropping like flies due to car accidents.

but then at least they havent legalized it like alcohol and tobacco. those kill you and can get you addicted...in fact my mums dying cuzza tobacco.

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sycspysycspy
sycspysycspy - - 67 comments

T4 is not enough XD

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

are the side guns on the tank getting a little more detail? they look a tad plain as squares.

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leosake
leosake - - 667 comments

Texture maps people....TEXTURE MAPS.....stop complaining about the "details" until you see the mapped version...
everything else, feel free...(proportions, weaponry, role, name, look etc)

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

thats what i meant. the guns need to be more shaped. they look plain textured and not.

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leosake
leosake - - 667 comments

I won't continue on it...You seem to NOT understand some things about modelling...

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

mmh well i guess it depends on its size. they look so plain in comparison to the juggernauts turrets but i havent seen a size comparison between the two.

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Description

this chart is not exact and is subject to a lot of change but its an idea of what we will be aiming for :)