Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod

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SMFScar
SMFScar - - 109 comments

Nice idea!

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xFlowGrattix
xFlowGrattix - - 64 comments

I like the idea! But it raises the question: Isn't this a tad unbalanced? I mean If this structures gives the same buffs to PD as a T3 power generator there has to be a draw back, because the decrease in size is already a huge advantage ove the generators.

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

these dont output power, in fact they probably draw it.

also, what about having a mobile adjacency bonus unit, or perhaps you could make a bonus for mobile shield generators.

uef: +5% boost in range while having a much heavier shield in exchange for slower shield regen than the other factions.

cybran: +5% fire rate and movement speed and a faster shield regen in exchange for a weaker shield.

aeon: +5% damage and health regeneration speed boost and a gun on the shield generator in exchange for a normal shield.

ofc, it would be too op for the boosts to affect experimentals and buildings.

this would really give me more confidence in using armies of regular units instead of just experimentals.

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OverRated Author
OverRated - - 2,885 comments

Yes your correct these will drain power. and what do you think the armor booster is for aeon?

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

the armor booster was supposed to replace the shield generator.

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OverRated Author
OverRated - - 2,885 comments

Yes but its classed as a mobile adjacency unit

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

but as far as i know, nobody uses it. my suggestion for the mobile shield generators could be used on a new unit as well, like cybran and uef versions of the mobile armor booseter.

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OverRated Author
OverRated - - 2,885 comments

The AI does lol, some think big is coming for aeon but there mite be some wait.

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

still, itd be nice to have mobile adjacency units for all factions.

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IVAN_VLADI
IVAN_VLADI - - 104 comments

Simply one more innovative idea for best mod ever. I can't not also mention design, it's.. tasty.

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drillz007
drillz007 - - 370 comments

This is clever but it would need to take up significant power to use maby half of a t3 generators output

will it give buffs to ever every building or just defenses?

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

thats something to consider. you could surround a factory or a mass extractor with these if they give the same buffs as a t3 generator.

they would have to be cheap to be useful though, i mean really, they are just buff hubs. what about making them tiny, but having a huge bonus area reach, like a shield generator, but instead a buff generator. heh, you could call them amps..

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OverRated Author
OverRated - - 2,885 comments

defenses only its classed as a defense system booster.

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Description

Some may think the T3 gens are great for Adjacency but are huge so Avitus thought of making a Adjacency focused unit thats small and pushes out similar buffs.