Summary:

Return to Church is multiplayer total conversion of Half-Life 2. Mod is set in around 1999 and takes place in in various church-based settings.
Player must choose his destiny either to defend humanity as a slayer or to join vampire family to extend its kin or fight as a member of werewolves clan.
Diversity of game is that every team has different classes along with their exclusive weapons, special powers and abilities as well as style of gameplay, like offensive, defensive and stealth.

Description:

Mod features three very different teams: slayers, vampires and werewolves.

  • Slayers team is slowest, however they are armed with guns and silver or holy melee weapons. Silver weapons is best against werewolves, while holy weapons are against vampires. Humans must stake their enemies in order to kill them.
  • Vampires team is very agile, they can leap, jump high and run fast, they're equipped with small melee weapons in addition they can use claws to attack. Vampires can suck blood out of their enemies to regenerate health.
  • Werewolves team is tough and agile, they can run fast, jump high and leap. They use heavy weapons like axes or maces to chop their enemies. Also they can feed on bodies of their enemies in order to restore vitality.
  • Each team has three different classes: offensive, defensive and stealth.
  • Every class has different looks, powers and weapons.
  • Levels are dynamic and use of environment can affect gameplay.
  • Mod will feature team deathmatch and last team standing modes.


What is already done:


Coding:
(About 95% is done)

  • Teams and Teamplay, along with team and class choosing menus and new three team scoreboard. (Spectator team is implemented too)
  • Different attributes of each team. (Speed, height & length of jump, health...)
  • "Last Team Standing" and "Team Deathmatch" game modes.
  • Weapons: Stake, Colt M1911, Mossberg 500, Molotov and Holy Silver Liquid.
  • Lots of teamplay Console Variables, like: mp_autoteambalance, mp_maxrounds, mp_teamfraglimit...
  • Feeding system. Werewolves can eat flesh from corpses. Vampires can suck blood from corpses. Ragdolls are serverside and are optimized.
  • Respawn system: Vampires & Werewolves respawn after few seconds at corpse. (Reworked)
  • Staking system: Now you can stake those beasts... (stake to kill)
  • Particle effects system: Custom vampire, human and werewolf death effects. Many custom particle effects.
  • Interface is reworked a little bit. Messages of status appear during game to help player understand what is going on. Leap recharge meter, power recharge meter.
  • Hands system. Custom hands for each class.
  • Every source sdk update is implemented into RTC.
  • 6 powers fully implemented.
  • Realistic and advanced combat system - You hit where you see your weapon hits. Four attack types per melee weapon.

Mapping: (About 60%)

  • 2/3 levels are almost done

Modeling: (About 50%)

  • Most of weapons done, but characters are still to be made
  • Some level props are done.

Texturing: (About 25%)

  • Some custom textures for levels.
  • Some weapons are textured.
  • All level props are textured.

Sounds & Music:

  • Custom main menu music.
  • Most of weapons are with custom sounds.
  • Teams have almost all sounds.

Credits:

Special Thanks to Fallout Studios Staff for Supporting Return to Church mod. (forum and much more)
Special Thanks to Leon_Kilean (Try his own mod called: „Flesh“ - it's really great) for donating bunch of textures and models along with unfinished map "don_trade".
Special Thanks to MagnumPI for texturing: First Aid Kit, Taurus Raging Bull

Contact me by sending me a Private Message.


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Hello mates, It's true that mod was dead for over year!

I take responsibility for this sad event, as i did all hard work you've seen on this mod alone, there was no team behind RTC. Sadly my free time was very limited and I couldn't bear all roles in mod development and then the project was halted and there was no-one who would have continued to work on mod.

Enough of sad news, now I'm here to form a team to return development to full speed.

The new Return to Church modification development team is recruiting for responsible & experienced:

  • Humanoid/Organic modeler (This is most needed role!)
  • Texture Artist for organic models
  • Texture Artist for weapons and other non-organic stuff
  • Concept/GFX Artist
  • Animator (Mainly for weapons, but could do some animations for third person players)

Think you could do anything for MOD? Please don't hesitate to contact me!

You have unused content, such as: levels, models, props, textures that would fit this mod theme? Please contact me if you're willing to share.

I will continue to work on this mod as soon as I have free time. (I'm studying and working at the moment, so my time is very limited)

Thank you for reading through news of this mod! I hope there would be kind people who could help this mod!

If you have any ideas for mod, then I'm listening :)

Elitic,
The founder of RTC

 2010-11-27 Media Update (Part 1)

2010-11-27 Media Update (Part 1)

News 10 comments

Here is screenshots of new catacombs map sections. Screenshots of Molotov Cocktail in-game. And finished model of Werewolf, but untextured.

2010-09-27 Update, Development is going on again.

2010-09-27 Update, Development is going on again.

News 8 comments

Development of mod has been already resumed. It's already 27th of September and I have new media update for you. Here is Werewolf WIP model, Molotov weapon...

Return to Church Development paused until autumn of 2010

Return to Church Development paused until autumn of 2010

News 7 comments

Today I'm pausing development of Return to Church mod, But I'll continue modding after summer.

2010-05-09 Media Update

2010-05-09 Media Update

News 14 comments

Here it is - the long waited update. It's been 4 months already since last update. Those months weren't very productive, however much was still done. ...

Post comment Comments  (120 - 130 of 197)
yarr24
yarr24 - - 44 comments

Part about staking the bodies sounds like a huge ripoff of Coven. I shall be alerting the mod's developers about this, I hope you like removing the element from your mod.

Reply Good karma Bad karma-1 votes
Sairento
Sairento - - 3 comments

Dude, stabing system was made long time ago by elitic, when idea about Coven was not even imagined

Reply Good karma Bad karma-1 votes
Elitic Creator
Elitic - - 209 comments

Go and troll elsewhere, unless you know about what you are talking about.
Do I really need to comment ? Are you yesterday born ? Seriously think before posting.

Reply Good karma-1 votes
yarr24
yarr24 - - 44 comments

at least i are can spelling propo0rlyy lawr

Reply Good karma Bad karma0 votes
Sairento
Sairento - - 3 comments

Man... all i can say.. You are huge ripoff of *******

Reply Good karma Bad karma-1 votes
hate4uall
hate4uall - - 700 comments

look s fun

Reply Good karma Bad karma+4 votes
Elitic Creator
Elitic - - 209 comments

Thanks to everyone who voted RTC for MOTY2009.

Reply Good karma+3 votes
FlippedOutKyrii
FlippedOutKyrii - - 3,600 comments

Speaking of which, I should go to church more often... >.>

Nice to see a mod like this unfold though, it looks good :)

Reply Good karma Bad karma+3 votes
johntis
johntis - - 453 comments

Turning into a bat looks awesome, cant wait to try it in-game

Reply Good karma Bad karma+4 votes
Bunguer
Bunguer - - 10 comments

Looks like great fun, good job x)

Reply Good karma Bad karma+4 votes
Elitic Creator
Elitic - - 209 comments

Thanks to everyone who voted so far.
As promised, media update will come soon, but sorry - not this year ;] 1-3 more days and It'll be up here.

Reply Good karma+6 votes
Elitic Creator
Elitic - - 209 comments

Here goes the biggest media update!

Reply Good karma+4 votes
Kasumi Krystal
Kasumi Krystal - - 1,446 comments

Frohman used Holy Water on Elitic , Holy water gives 1 karma point to every comment that the littl kid down-karmed.

Reply Good karma Bad karma+2 votes
Elitic Creator
Elitic - - 209 comments

Nice :), thanks Mate, that isn't necessary, but if he continues doing it I'll be contacting moderators or just hiring hitman would do a job, heh, joking.

Reply Good karma0 votes
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