Return of Shadow Beta 0.27 News Part 2
More-dor 4.0 Changes
The Mordor castle gets new defenses replacing the Sentry Towers they get Battle towers instead these are cheaper than the regular versions.
Mordor also gains a new defensive structure for Castles the Bombard Tower, this tower fires off a volley of arrows at nearby enemies.
Dunland 3.0 Changes
Dunland is also getting some changes as part of the Great Rebalancing.
Dunland gains 3 new units: Dunland Spearmen from the Steading at level 2 giving Dunland a new anti cavalry option.
From the Lodge you'll be able to build the new Dunland Axethrowers a new ranged unit that are strong against infantry.
Finally from the Hut you can build the new Dunland Warband a heavy infantry wildmen unit that can be upgraded with Fire Brands.
The Wildmen and Hillmen are getting some improvements as well gaining more health and damage, increased cost.
Wildmen gain a new skill Wild Rush they gain increased armour and speed.
Hillmen gain a new skill Brace which increases armour and knockback immunity at the cost of some speed.
Talbor also gets a new skill Shield Crash he leaps forward crashing into enemies.
Great Rebalancing Part 1
First up is the Command Point review all units are getting adjusted generally with Command Points being increased for most units.
As a general rule the new CP balance is:
25 - Orcs and Goblins
30 - Standard Infantry
45 - Standard Ranged, Spearmen and Axemen
Uruk Hai - 40
Cavalry, Strong Infantry,Ranged - 60
Elites - 70-80
Artillery - 20
Rams - 15
Ladders - 10
The tests for these amounts have been pretty good with your starting CPL you can build about 14 basic infantry hordes, 12 for Ranged which is a good amount, enough to launch an attack or defend.
Kine Forest
Another new map being added to Beta 0.27 Kine Forest a 4 player camp map set in the forests of Rhun.
hey why don't you port the Galadriel model over from bfme2 ?